How exactly do sizemod and defenses work

Does anyone know?

For size mod is the value a percentage? The points added or subtracted? And what is the size hull with the "official" cost of the item?

For defenses, does one shield defense stop one energy damage a round? a weapon? other?

I've got an idea for a mod, but it all depends on how these two things work.

Thanks in advance.
2,897 views 3 replies
Reply #1 Top
Sizemod is a percentage of the hull's capacity that is added to the components size. No hulls will ever get the component at its base size (that would require a hull with 0 capacity...).

Defenses are rolled just like attacks. So for example if you have 5 armor, your ship would have a chance of stopping 0 to 5 mass driver damage each combat round. Each defense type is paired to an attack type, and is only worth it's square root rounded down against other types (so 5 armor would roll 0-2 vs energy or missiles).
Reply #2 Top
that hole square root thing is why a ship with 1 defence against all 3 types is good. Cause in reality it has 3 defence against any 1 weapon.
Reply #3 Top
Thank you very much!