Information graph dips

why do the info graphs take sudden dives periodically then correct? it makes for difficult reading plus is asthetically ugly.
251 views 11 replies
Reply #1 Top
I saw this happen when I loaded a saved game. Maybe it's related to how saved values are restored.
Reply #3 Top
I did not see this happening before build 4a, but I see it doing it now every time I load a saved game.
Reply #4 Top
Yea, this is due to it reading stored data that isn't saved presently so it takes a turn to refresh it.
Reply #5 Top
Brad, sometimes this does NOT happen. (Maybe a game stored mid-turn? I dunno).
Reply #6 Top
I just made an observation that may be significant. When I save my games I put the year and month into the save name (e.g., 2189 July). After saving the game (I usually do this at end of turn, and I have autoturn off) I went to check an old bug (crash when all minors gone and selecting minor races from the foreign policy screen) and it crashed. When I loaded the game this time I looked carefully at the date, and it was a month later. Not only that, but I had another completion. On reflection, I believe I have seen the extra completions on restarting a game before, and I rember being pussled about a restarted game being at one month later than what I thought I had saved. If the values for these charts are kept in tables and it looks like one month of data is missing, couldn't it cause the downward spikes we see after reloading a game?
Reply #7 Top
This sounds plausible. The first time I reloaded my latest game I had a few planets with empty Social build queues. (Military queues would just keep producing the same ship, right?) The next time I reloaded I had almost a dozen empty queues. In a gigantic galaxy with lots of production going on, a missing month's worth of time would certainly account for the unmanaged queues.
Reply #8 Top
'(Military queues would just keep producing the same ship, right?)'

In my experience they do not. It empties, just like the social queue unless you have an actual active military governor.
Reply #9 Top
check out this production graph:
http://64.60.177.194/pic/mad_prod.png

and I was playing on gigantic galaxy!
Reply #10 Top
There is a setting in the options which allows you to choose whether military queues automatically keep producing the same ship or stop when production is completed.

paul.
Reply #11 Top
The name of the option to which Paul refers is "autobuild".