5B CTD and wierdness on restart

I had a CTD for no visible reason and upon restarting GalCiv the game locked up at the main menu and displayed blank buttons where the normal start, load, etc.. buttons would be.

Here is the relevant section of debug.err:

Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Initialize Game Options.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
53 views 3 replies
Reply #1 Top
What were you doing when the CTD happened? Were you on the sectormap? Do you have a SmartException log?
Reply #2 Top
Here's what caused it to crash, debug.err again. SmartException, unfortunately, doesn't work on my machine.

I had pressed the turn button with the main galaxy map displayed.

Debug Message: =================Player has ended Turn ===================
Debug Message: =================AI Players Turn ===================
Debug Message: Destroying ship Freighter 132. Orbiting: 0
Debug Message: Destroying ship USS Corvette Fortune. Orbiting: 0
Debug Message: Destroying ship Constructor 38. Orbiting: 0
Debug Message: Destroying ship StarFighter 636. Orbiting: 0
Debug Message: Destroying ship StarFighter 620. Orbiting: 0
Debug Message: Destroying ship BattleAxe 0. Orbiting: 0
Debug Message: Destroying ship Constructor 94. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: Come back
Reply #3 Top
I have a similar problem. However, there seems to be a graphical glitch in my ship stack area, when I click on it, it crashes the game. Not only that, but now, at what seems at random, the inital menu screen will freeze right before the fly-in movie starts, and right after the doors open. Here is the debug that I found.

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B Verdana00Race11 Verdana01Race11 Verdana02Race11
Debug Message: Added fonts: Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B Verdana01Race12B
Debug Message: Added fonts: Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B VerdanaOrange12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Initialize Game Options.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Scanning sprites.
Debug Message: Sorting save game list by time.
Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: Initializing Galaxy.
Debug Message: Error. String Not Found. Book:DomesticGovernors String: DefaultGovernor5
Debug Message: Begin creating other screens.
Debug Message: Error. String Not Found. Book:SubmitScreen String: LastNameTitle
Debug Message: Loading game.
Debug Message: Could not find animation titled Default in model 35Decoration (PlayAnimation)
Debug Message: Could not find animation titled Default in model 35Decoration (PlayAnimation)
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: Total Ships: 527 & 0 are dead
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.