Diplomatic Victories - AI still too easy!

I've been playing a 5C for the last few days, and have adopted the perfect strategy; unfortunately, it is pretty easy to do and needs some tweaking to prevent!

I head first for diplomacy(dip translators) then for basic life support(?) (whatever gives aphrodesiac) and build/buy them asap. Virtually any empire I run into will sell their entire empire (all ships, $, influence and planets) for those two. If I ask for much _less_ than everything, they refuse. Not sure exactly what the threshold is, but once I ask for most of their stuff it goes green. A very few times I have had to reduce my offer by 1 planet or the empire's survey ship to get it green. If the empire only has one planet it is kind of iffy - sometimes they'll sell, often not. Minors won't sell out, but they provide all of my funding - I set my taxes low and spend at 100% until midgame, the minors start with 5k and will spend 3-5k on the two trade goods noted above. If I can spot 2 or three minors I am golden for a long, long time. By the time that cash runs out I have a good trade network set up (including planets that later joined me).

Suggestion: tweak AI judgement on when to sell out. They should be willing to do it in the right circumstances, i.e. if all their planets are unhappy due to my influence (this never works now). Right now, they are too easy.

Scott
364 views 8 replies
Reply #1 Top
Trying to ask for everything and getting it is a cheat, Stardock does know about this but stated fixing it will break other things that will end out harming the game.
Reply #2 Top
"Trying to ask for everything and getting it is a cheat"

Doesn't this make trading a bit difficult? I mean every time I am getting a good deal I will have to ponder: is this now a good deal or a cheat?
Reply #3 Top
This is all being heavily heavily tweaked even as I speak.
Reply #4 Top
Cool
Reply #5 Top
Frog, I may look silly but how would this work:
A pop-up would get out in certain circumstances written "This is a cheat!!!"

Of course it could be more subtile... but some trick like this. Otherwise, simply making so that when it is a cheat, you wont even be able to offer the deal since some sort of "programmation exterior to the main code" wouldn't let you propose it, puting automatically your exchange back to a certain maximum that wouldn't be a cheat.

Was I understood? Feel myself unclear... :notsure:
Reply #6 Top
If you could generate such a popup then (I would think) you could also let the AI say "no, thanks". :)
Reply #7 Top
Well the AI response is something that is already IN THE CODE. What I propose is something that is somehow independant from the present code so that it wont affect it in places it shouldn't. Changing it to "no thx" in the code would have counter-effects elsewhere.
Reply #8 Top
Ducky, it makes perfect sense what you are saying, I just feel that adding such a popup instead of smarting up the AI would be like admitting that the AI code is a complete mess. It would be better than nothing at all on the short run, but what would it say about the chances of future AI improvements?