Modding in different languages

I would like to know if it would be possible to make a single mod in different languages and put the files in subfolders "English", "German", ect.. so that the game would use the files dependend on the users settings (like in the normal data folder of gc2) instead of making one mod for each language.
3,885 views 2 replies
Reply #1 Top
I will ask Cari about this when she shows up this morning.
Reply #2 Top

I didn't implement it to automatically use different language folders because it would have made the code to read in the data more complicated and take longer. You can still get the same effect by making your mod names English, German, etc, and then zipping them all together in a zip file with the name of your mod.  Then the user can extract whichever one they want to their mods folder.