[Test] The reports of Steen Berg Andersen

I've created this thread right after having finally gotten the game installed and just started playing. With your permission, I'll keep posting my findings here in the following format:

GalCiv Bugs, Errors and Suggestions
-----------------------------------

Index
- This section describes the configuration
of the various games.

0001 :
Goal.....: 1) To do initial test of UI andfunctionality
...........2) To test game logic and infrastructure
Political: Federalists
Tech.....: 20202022
Planets..: 50%
Diff.....: Easy
Size.....: Gigantic
Opponents:
..All....: Good/Novice

Notes
Notes on the game will be entries of the following
format:
Number (for keeping track of notes), Date (YYMMDD),
Game (See Index), Type (Type of Note: [B]ug, [E]rror,
[S]uggestion, [R]emark.

Number.Date...Game.Type.Note
----------------------------
258 views 11 replies
Reply #1 Top
001 020109 0001 B
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On game configuration screen, when clicking the icon of other races, text and icon-focus gets out of sync.
Reply #2 Top
002 020109 0001 R
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On the overview map, at the start of the game, several
small white dots are present. If they are indications of
solar systems, better make them more representative.

I will establish a subsection of my site: http://www.xsiv-iq.com/galciv, which will contain screen-captures refering to the game. A screen-capture will have a title corresponding to the note-id.

First screen-capture is 002-020109-001-R.jpg
Reply #3 Top
003 020109 0001 B
---
When purchasing something, if you select a company and
switch between Military and Social Projects, the selection for that company is not reset: I start by selecting Soil Enhancement and Company Name 4 to build it - then, instead of accepting the deal, I switch to
Colony Ship and click Purchase. The checkbox for Company Name 4 is still selected.
Reply #4 Top
0040020109 0001 B
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Game crashed on going to next turn after having adjusted spendings, bought Colony Ship and Soil Enhancement, selected Science Project:Nano Technology.

I shall put debug.err files in the above-mentioned location. Named after note-id.

First debug.err is 004-020109-0001-B.err
Reply #6 Top
0060020109 0001 B
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Ships get extented move in same turn, when you select them, select a destination, let them move - then repeat the procedure.
Reply #7 Top
006 020109 0001 B
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Addition: Game date doesn't change, but I managed to complete research by using this select-move-select bug several times.

007 020109 0001 B
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The arrows on the Economics Screen doesn't move spending levels and doesn't alter spending percentage.

008 020109 0001 S
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I suggest the implementation of a "freeze" on the sliders for spendings, so you can freeze one, but still alter the two others.
Reply #8 Top
regarding 005 scout ships. they will only enter systems you own. neutral and enemy ones are off limits.
Reply #9 Top
Thanks for the comment on 005 020109 0001 B.

Would you be kind enough to refer to the note-id, when you comment on my findings - should make it easier for all of us?

009 020109 0001 B
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Ships get off-center after combat: I attacked and killed an enemy Colony Ship (Naughty me). This caused my ship to get "off-center" in relation to the map.

ASSERT ERROR in file g:\projects\galciv\source\starship.cpp at line 1958.
Debug Message: Destroying ship Altarian Council ColonyShip 75. Orbiting: 0
Reply #10 Top
010 020109 0001 S
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On the project management screen (where you purchase military and social projects), may I suggest that you insert a picture of the items being build along with a bar fro progress and spendings remaining - I forsee a problem with getting enough space for projects with very long names.
Reply #11 Top
Re: 005
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The comment from jlegere did refer to it. I apologize.

Re: 006
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The extented move I referred to, is actually that the date doesn't shift, when you are using select-move-select and Automatic End Turn is "On".