The Obliterator The Obliterator

Post your 'good' techs, etc here

Post your 'good' techs, etc here

To keep it a bit readable for the devs, please post the following stuff :

What type of 'good' thing it is (ie tech, project)
how you would call your tech, etc
Small description or explanation on what it does, and or the advantages are.

1) Interplanetary Liberation Taskforce. (ILT) These bold people try to rescue people of their own race which are held in captivity. The bonusses will be a moral increase sine people get saved and reunited.
Would be cool if this project could gain exp and be more effective over time. Offcourse this would only be possible if the evil races could capture slaves, people send to death furnaces, etc.

2) A new tech that enables the ILT too also liberate people from other races, this gives you 5% more influence.

3) Special ships that can sabotage evil projects, will be cool if this can be upgraded with cloaking if that gets implanted in the game.

4) If your race is in war with evil races your people will work harder, thus you get more production, a bit more morale.
This only happens if you already got the news project build.



~SDC~
1,083 views 32 replies
Reply #26 Top
Paradise garden (like in alpha centauri). A facility based on planets that increases harmony with the planet, makes production more efficient and makes people happier.
Reply #27 Top
Moral librilization. sweeping reform to empires customs and laws increasing tolerance and happiness.
Reply #28 Top
Tech: Defensive Attack Hologram

"Defense is the Greatest Art"

Technology allows ship to automatically launch space bouys that emit a hologram of the ship and shields the defending ship from the attackers sensors until the defender attacks.

Allows the defending unit to make the first attack in ship to ship combat, instead of striking after receiving the attacking fleet's first strike.
Reply #29 Top
Joy center. Government run advice service, psychiatric counceling, resource pool, spa. designed to make people happier by helping to solve their problems and lead more fufilling lives. Could be based on planets or starbases.
Reply #32 Top
Habitats for Humanity(and assorted other races)

As interstellar trade make many citizens outrageously wealthy, private charities rake in increasing wealth for the downtrodden within all empires.
Comes with nice morale and growth bonuses.

Also, I second the idea of Good civs getting some sort of Genesis device to create a new lush world. Should be made prohibitively expensive though.