4D - Minor GCTech.TECH and major GCImps.IMP error

GCTech:

The tech Advanced Repair has a header reading 'TECH 97 BasicRepair.' This isn't game impacting yet, because it is not referenced anywhere by either tech number or ID. The number is different from that of Basic Repair (TECH 96), which is presumably why both still appear in the game, just the alphabetic ID is a potential problem.

GCImps.IMP:

The social improvement Re-Education Center still has the header 'IMPROVEMENT SecretPolice,' which makes either it or Secret Police unbuildable, depending on which is read first.
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Here is a complete list

Duplicate techId found 27 AdvancedArtificialIntelligence - 27 Terror Weapons
Duplicate techIdName found 97 BasicRepair - has name AdvancedRepair
Duplicate improvement found SecretPolice - has Name Re-education Center
StarBase Module Micro-Fighters Required sbmodule not found AdvancedTurrets -Should this be FusionCannons ?
Invalid Tech Requirement Brainwmapping for Tech XenoManipulation - Should this be BrainMapping ?
Invalid Tech Requirement AdvancedRepair for Tech StarHawk - will be fixed if tech 97 is changed to AdvancedRepair

Morphing has Soldiering spelled Solidering