game crashing when i click on gigantic hull to upgrade

the gigantic hull is showing up at the start of the game before the tech is researched

when i click on it to upgrade the game crashes

i already sent an exception to stardock but i am going to put it here to with the debug just in case they are two different reports



Debug Message: Version v1.4a last updated on: Mon Oct 23 12:55:27 2006
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 10/24/2006, 18:50:51
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: CUSTOMER-ZDRTNZ
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~1.1GHz
Physical Memory: 1024MB RAM
Page File: 439MB used, 2537MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce4 MX 4000
Manufacturer: NVIDIA
Chip Type: GeForce4 MX 4000
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0185&SUBSYS_81831043&REV_C1
Display Memory: 64.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9147
Driver Date: 8/11/2006 21:42:52
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_006A&SUBSYS_57001462&REV_A1
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.6160
Driver Date: 8/18/2006 13:52:00
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONMASKABLE
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (sw vp): NVIDIA GeForce4 MX 4000
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: * Collectors Edition *
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: Clear data definitions.
Debug Message: Cheater: Invalid metaverse data.
Debug Message: MetaverseWnd: Cannot find OBJID Metaverse_Character_Race_Title
Debug Message: MetaverseWnd: Cannot find OBJID Metaverse_Character_Name_Value
Debug Message: MetaverseWnd: Cannot find OBJID Metaverse_Character_Race_Value
Debug Message: Creating Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Galaxy Size Set: 18 x 18
Debug Message: Creating Random Map
Debug Message: Creating Random Map... Stars
Debug Message: Number of Unplaced Stars: 163.
Debug Message: Creating Random Map... Planets
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: *************** Failed To Place Planet ***************
Debug Message: Creating Random Map... Anomalies
Debug Message: Num Anomalies: 300
Debug Message: Creating Random Map... Resources
Debug Message: Creating Random Map... Done
*DEBUG ERROR: ***generateHeightField: Failed to find RAW height map file: ./Data/HeightMaps/earth.raw (Height field will be randomly generated) ***
Debug Message: Setting Game Options
Debug Message: Creating Civs
Debug Message: Drengin Empire: Intellence -> 54
Debug Message: Altarian Republic: Intellence -> 58
Debug Message: Arcean Empire: Intellence -> 44
Debug Message: Torian Confederation: Intellence -> 50
Debug Message: Yor Collective: Intellence -> 48
Debug Message: Dominion of Korx: Intellence -> 40
Debug Message: Drath Legion: Intellence -> 51
Debug Message: Thalan Empire: Intellence -> 55
Debug Message: Iconian Refuge: Intellence -> 42
Debug Message: osterloh family: Intellence -> 43
Debug Message: Creating Civs... Done
Debug Message: Updating ZOC.
Debug Message: Updating ZOC.
Debug Message: Galaxy Create... Done
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 10
Debug Message: UIBeginGameHelper: New Metaverse Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
4,575 views 9 replies
Reply #1 Top
Are you refering to Huge Hulls, or your own mod called Gigantic Hulls?
Reply #2 Top
my own mod

and i need to clearify that the ships are showing up but the hulls are not

ie you click on new and the hull isn't there but the ships are in the ship screen
Reply #3 Top
It's most very likely a parse error in your own modded files, then, rather than an issue with the game.
Reply #4 Top
ok i will recopy my mod and paste it back in again
Reply #5 Top
kryo i am still having the same problem after i upgraded to 1.4x

only this time i didn't put my mods in yet
Reply #6 Top
Considering the crash was occuring when you used your mod-added hull, you can't possibly be having the *exact* same issue if you are using no mods at all...
Reply #7 Top
ok i can't but my gigantic ships are still showing up and i haven't added my mods to the game

also if i just obsolite the ships i can play the game

and i have checked to see if the mod tech was in the game it wasn't

Reply #8 Top
Then delete the ship designs that use the modded hull.