Reply #3 Top
now that sonds interesting
Reply #4 Top
Wouldn't there be copyright problems?

~SDC~
Reply #5 Top
i dont think so Jack if it were a fan mod, there seem to be all sorts of fan mods plaguarising stuff like this.
Reply #6 Top
Not if a mod is done by a community of people and is not for sale. Perhaps Paramount might even author an official mod.

If they then followed the lead of Maxis, they'd develop a role playing game whose characters could them be imported into GalCiv! You could even import certain major events from GalCiv into the role-playing version.

I wish Neverwinter Nights would do this and develop a strategy game based on that world!

Reply #7 Top
i want a star trek mod and would even be willing to work on one. if you can make your own technologies with the editor it should be simple to just change everything to a star trek sounding tech.

but i read that you cant change the race pictures so you cant have a romulan face in the game on the diplomatic screen when you play and you can add ships into the game like making the enterprise a buildable ship. unless im mistaken which i hope i am.

i hope you can insert pictures that way you can add in like the picture of a phaser when you research that technology or something but we won't know till the game is realesed i guess..... :notsure:
Reply #8 Top
SEIV has many mods based on famous TV Series like Startrek (original and Next Generation), Babylon 5 etc. Of course people like it to have mods based upon these SF universes and their characters. So I don't see any reason why there would be a problem for Galciv.
Reply #10 Top
Brad has had a great deal of experience with copyright issues, and I think before we fans start building stuff that could run afoul of other copyrights I think we should get an opinion from Brad. More specifically, I have to wonder if the library support Stardock is providing could be considered a contributing factor that would turn what would otherwise not be considered a copyright violation into a copyright violation.

Yes, I too would like to see stuff from Star Trek available for the game. If Paramount were to OK it, it would be great. Also, wouldn't it be nice if the current Star Trek series "Enterprise" started including a blurb saying "also see Star Trek features in Galactic Civilizations, available in your retail PC game stores."?

~SDC~
Reply #11 Top
I don´t think there will be any problems Lucky, Star Trek mods exists in COUNTLESS games, and as long as they are not "sold" (as stated before) there is no problem, maybe Stardock can´t have them here on the site, but I am sure many fan sites can support them, to write text wich turns something towards star trek is no more illegal or in any more copyright conflicts than writing a fiction book on the web about star trek. :)

/Andreas
Reply #12 Top
Hehe, that would be cool Lucky, anyone know the e-mail to the producers of "Enterprise"?:)
Reply #13 Top
What races should there be in that case? Federation of course..maybe should call them humans and then be able to research "United Federation of Planets"

*Terrans
*Romulans (love these guys)
*Klingons
*Cardassians
*Ferengi
*Vulcans perhaps..

I dont think Borg fits.. or maybe they do.. hmm..borg instead of vulcans..
Reply #14 Top
...trademark and copyright problems. Copyright, if you "borrow" any of their artwork or that sort of thing; trademark, merely for making use of words like "phaser" or other Star Trek concepts ("Death Star", Klingons, et al). Do ask first.
Reply #15 Top
Space Empire IV Gold includes many mods on the CD including Star Trek and such.

I would like to see for the Star Trek mod:
Federation (of course)
Dominion
Cardassians
Romulans
Kligons
Ferengi

Someone on Shrapnelgames forum is doing almost like a total conversion with Space Empire IV with the techs for Star Trek. Take a look here:
http://members.rogers.com/capt-kwok/index.html
Reply #16 Top
If stardock feels there is a copyright problem they will refuse to host the files. Otherwise, fans can make all the mods they want and use all the copyrighted names they want. If the Star Trek copyright holder has an issue, he can deal with the mod maker. As long as stardock doesn't officially condone it, I would think they would not be liable. I wouldn't ask stardock, it isn't their issue.
Reply #17 Top
Exactly. Probably just any such mods to a fansite database. That should do it. I expect 2 or 3 hubs for mods.

~SDC~
Reply #18 Top
One of the problems that happened very early with PC games was that some of them used copyrighted music without permision. Some of them got into serious trouble because of that.

While what we are talking about is not what some of us might consider "copy for sale", how do the originators think of it? And that is what really counts. Asking first is always the best policy.

Another issue is whether the other participants using the library copies are getting it for free, or if they paid for using the library for a communal repository. I think the pricing structure for Galciv leans more towards this view than any other game I have seen.

In short, this can get to be a very complicated issue if we are not careful.

Again, I think this issue MUST be resolved by Brad, and can ONLY be resolved by Brad, before we non-Stardockers endanger Stardock.

~SDC~
Reply #19 Top
Mods like this exist for Quake and other products on various fan sites.

They will not be a part of the GalCiv libraries here.
Reply #20 Top
What's the heck with these "copyright issues" ?? Stardock would not be involved in user made mods anyway ! I know of a lot of games with ST or SW mods (Civ2, SE4 ...), noone never had any legal issues with them.


~SDC~
Reply #23 Top
I would enjoy a star wars mod but if the leader pictures can't be changed I don't see how there could be much of any roleplay value for any mod.
Reply #24 Top
im gonna make a B5 style mod, i loved the ones you could get for se4.

they'd rock with the AI in GC
Reply #25 Top
pdifolco --

Copyright holder's option. For instance, there used to be an "Aliens" total conversion for Doom, but then Fox went after them. And since both Star Wars and Star Trek have what are probably /very/ lucrative, possibly exclusive licensing deals in the computer gaming arena (LucasArts does its own, while Simon & Schuster made a line of Star Trek games, if memory serves) turning games into unauthorized SW/ST games does indeed risk their wrath. This gets worse if actual copyrighted art is used, since unlike trademarks, copyright doesn't have to be defended vigorously at all times in order to be able to defend it later.