AI War v1.301 Released
from
Stardock Forums
Arcen Games has updated its popular RTS, AI War to v1.301 today with another huge update that adds new ships, makes major visual improvements, co-op enhancements, improved network code and more. Customers who've bought the game via Impulse can update to the latest build immediately via the Impulse client.
Highlights:
AI War is available for $19.99. For more information please visit: http://www.impulsedriven.com/aiwar
Highlights:
- 4 new ships: Decloaker, and three levels of a new Gravitational Turret.
- Major visual improvements -- the HUD, the galaxy map, menus, and ship icons have all been revamped. We have updated our screenshots, which gives a nice before/after contrast.
- Co-op Enhancements -- players can drop in and out of games if needed, and all ships can be swapped around between players much better now.
- New "Supply" game mechanic augments the military importance of captured planets.
- Several AI improvements to add better tactical intelligence in a number of different scenarios.
- New UDP-based network code performs vastly better in high-latency or high-packet-loss environments.
- New render caching performance improvement reduces GPU load in large battles by 1/2 to 2/3.
- More updated battle sound effects, and an updated battle sound effect engine, makes the sounds of battles much better.
- Resizable minimap -- helpful in particular for larger monitors, there are now 3 minimap sizes.
- Force Fields controlled by players are now damaged by shots fired out from under them, but FFs can all now be moved and repaired.
- Many other balance tweaks, ship logic improvements, and other enhancements and bugfixes.
AI War is available for $19.99. For more information please visit: http://www.impulsedriven.com/aiwar