3DIcons - Recycle Bin
Icon 11 (Recycle Bin)
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Here's the number 11 icon. It's the recycle bin icon.
This Icon consists of two parts. The arrows and the bin itself.
Model:
I used several spline tools (lines, arcs, and circles) to create the shape of the arrows. I used trim to cut out the overlap. Then, I used a three level bevel.
For the bin, I used a cylinder. Next, I used the scale tool to create the oval like shape. I then used taper to curve the side of the bin. Next, I deleted the top of the cylinder. Then, I used soft selection to curve the center of the top edge. Finally, I used a shell modifier.
Texture:
For the arrows, I used a standard Blinn material with a diffuse map made from a shadow/light falloff map and increased the self-illumination.
For the bin, I used a modified version of the folder material with changes in the diffuse colors and falloff reflection maps.
Lighting:
One directional light was used for diffuse lighting. And two omni lights were used for specular lighting.
Preview:

3ds max file:
Link
This Icon consists of two parts. The arrows and the bin itself.
Model:
I used several spline tools (lines, arcs, and circles) to create the shape of the arrows. I used trim to cut out the overlap. Then, I used a three level bevel.
For the bin, I used a cylinder. Next, I used the scale tool to create the oval like shape. I then used taper to curve the side of the bin. Next, I deleted the top of the cylinder. Then, I used soft selection to curve the center of the top edge. Finally, I used a shell modifier.
Texture:
For the arrows, I used a standard Blinn material with a diffuse map made from a shadow/light falloff map and increased the self-illumination.
For the bin, I used a modified version of the folder material with changes in the diffuse colors and falloff reflection maps.
Lighting:
One directional light was used for diffuse lighting. And two omni lights were used for specular lighting.
Preview:
3ds max file:
Link