Idea about politics..

Hi. First of all, I don't have the game and haven't beta tested, so I could be entirely wrong here. But it's my impression that in GalCiv, every certain number of years, there is a meeting in the United Planets (is that the name?) where a "law" is voted, which comes into effect and "limits" or "expands" the game somewhat.

My idea came reading another thread where someone complained that Galciv, unlike Some Other Game We Could Mention, doesn't allow you to propose votes. This got me thinking. My idea, then, is the following (for a subsequent patch, of course): each time the UP meets, each civilization gets to propose to a vote one of a list of laws. This law has to be chose some number of turns in advance, so that civs can negotiate and deal between themselves. You could, for example, trade your vote in the Yorians' law if they vote for yours, for example, and the AI should check you bad for it the law would be before voting, etc. The downside of this is that every meeting potentially *five* laws could be passed, which could end up changing too much at once. I guess the meetings could be a little less frequent to compensate.

Anyway, any thoughts/improvements?

Astro

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Reply #1 Top
you can through diplomacy trade influence for tech/money or ships, but currently which laws/agreements popup are fairly random and it also depends on whats happening in the game.

i.e if everyone is at peace your more likely to have a new trade agreement allowing more trade routes than if everyone was at war then it would have more chance of a call for galactic peace or a tax on races that are at war.

at least that is the way things usually are for me.
Reply #2 Top
Astromarine,

A number of variations of your suggestion has been suggested in the past. So far, the response has been that there wasn't time to get it into 1.0. So I would guess that it would be considered for 1.x.

~SDC~