4Z Autopilot and Prison Break Bugs - Plus One UP Bug

Two bugs with respect to the Prison Break event.

Prison Break Bugs:
1) In the popup that announces the prison break, in the last line, the word "rouge" should be "rogue".

2) Once the prison break popup went away the three battlecruisers appeared in the 3,6, and 9 o'clock positions around the planet that housed the prison. The only problem was that the ship in the 6 position was off the bottom edge of the map.

One of the prison break ships attacked the planet that held the prison and there was an immediate CTD.

Autoilot Bug:

The longstanding bug where if a starbase built on a resource is destroyed any constructors sent to that location on autopilot will not recognize the resource. And will not allow a starbase to be built on that spot. If you manually move the constructor off the resource and then manually move it back to the resource things proceed as expected and the starbase may be built.

UP Bug:

The UP issue that pushes everyone to the Imperial form of government came up and was voted into effect. The Terran Govt. prior to the vote was Republican and it changed to Imperial after the vote, as expected.

What wasn't expected was for Senate votes to still occur under an Imperial Govt., which they did.
161 views 3 replies
Reply #1 Top
I hit another autopilot bug later in the same game. I had several large groups, not fleets, of ships headed for the same destination, an empty point in space, starting from several different origin points.

What happened is that the groups of 10-15 ships would "stall". If I went to view the sector they were in the ships were still in autopilot, with the destination still correct, but the ships wouldn't move.
I kept an eye on it for about 5-6 turns and they just didn't budge.

If I clicked on one of the ships in one of the groups to take it off autopilot and redesignated the destination, still the same empty point in space, it seemed to break something loose and all of the autopilot ships would then proceed to the destination.

This was late game in a large galaxy with a lot of ships moving around. Responsiveness and speed of turn processing were okay. The only wonky behavior is the wierdness with the autopilot.
Reply #2 Top
If you save the game and reload does it fix the starbase on a resource problem?

If not, can you send the save game to me?

--Cari

[email protected]
Reply #3 Top
Cari,
I'll try it this evening.