Influence wars - a few suggestions
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Stardock Forums
I've been focusing a lot on the whole "influence wars" areas, since I find it higly entertaining and a very very good idea with the concept of influence.
There are a few things I think SD should look at though
1) Increasing influence in an alien empires sectors, should constitute an "Act of war" - at least in the sectors with either planets or starbases.
This makes sense since it's basically what I use the starbases for in mid-end games.
2) Influence warnings from planets in danger of switching sides.
3) Reactions from the empire who lost a planet due to influence (see 1) would be cool too - in order to incresae the belieavable universe.
Hope it's usable and would love a comment on whether some if it are planned features
/Flemming
There are a few things I think SD should look at though
1) Increasing influence in an alien empires sectors, should constitute an "Act of war" - at least in the sectors with either planets or starbases.
This makes sense since it's basically what I use the starbases for in mid-end games.
2) Influence warnings from planets in danger of switching sides.
3) Reactions from the empire who lost a planet due to influence (see 1) would be cool too - in order to incresae the belieavable universe.
Hope it's usable and would love a comment on whether some if it are planned features
/Flemming