4Z trade & rebellion oddities

In October 2197 I got the dreaded event that I had a rebellion (playing demonic, of course), and lost a large number of systems to the "Terran Theocracy". It occured to me to check how this affected my trade routes. I had 10 trade routes, all of which were from planets that had rebelled. Despite this, the domestic policy trade display listing the trade routes showed 7 of the 10 as normal, with 3 having values of N/A. Selecting each of the routes in turn showed that all of them had a value of N/A, even though the list only showed 3 with N/A.

Unfortunately, I had not checked the trade window for several turns prior to the rebellion, so I can't say for sure that the 3 routes saying N/A had that happen on the rebellion turn and not before.

Several turns later, after retaking the rebel worlds, I checked the trade window again. The seven routes that had not said N/A before now appeared normal. The 3 routes that said N/A in the list still said N/A when I selected them. I can find the mini-freighters for those routes, however, and they say things like "en route from x to y, this freighter will return 7 bc this turn".

So are you supposed to lose trade routes when system rebel but you retake them? If not, shouldn't I have gotten all 10 of my routes back, instead of just 7 of them? I hadn't noted the total bcs I was getting from trade, so I can't tell whether this is really affecting my income or whether the trade window is just wrong.
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Reply #1 Top
In the same game mentioned above, I noticed that in the battle window, which features icons and names of the opposing parties in the upper left and right, when I was invading a system held by the "Terran Theocracy", the name under the icon in the upper right corner wasn't "Terran Theocracy", but what looked like lower case "l"s with accents over them.
Reply #2 Top
Later on in the same 4Z game, I had a "fleet" of 4 transports I was moving towards the Altarians. In Feb 2199, the first time I moved it the fleet disappeared, along with a Dregin starbase it was next to. Ctl-R brought it back, but each move after that made it (and the starbase) disappear again, and Ctl-R was the only way to make it visible again.
Reply #3 Top
In regards to my last post about the fleet disappearing and having to use Ctl-R to be able to see it after each move - after disbanding the fleet this behavior went away; no more disappearing ships.