Tir-Quan Training bug

This is supposed to be a Galactic Achievment: 1 per race. I built 3 in 1 game; 1 per planet. Bug?
651 views 16 replies
Reply #1 Top
Based on a previous situation (where an error in the .IMP files allowed an Achievment to be built more than once) there is still only one. The last one built is the only one that functions. The others vanish when the new one is built.

That said, I don't see the Tir-Quan multiplicity here.
Reply #2 Top
I check the detail screen of the 3 planets that built them. They are there. My soldering is at 535%. :notsure:
Reply #3 Top
I just built a 4th. My soldering is now at 665%. On planets where it exists, Tir-Quan , when selected, shows full build box. Where it isn't build, the box is empty. I will continue to experiment as I now have 10 planets with no social projects left to build.

Even if only 1 Tir-Quan is working, as soon as it is built, it should disappear from the social project list.
Reply #5 Top
Ted,

I'd send a copy of the saved game to Brad or Cari for a looksee.
Reply #7 Top
'Magi, I now have 5 Quans and my soldering is 715%. Are you sure?'

It's possible that, if it is simply a typo, as the past situations have been, that I fixed it while reporting other typos and such a few threads back, and my memory is glossing it over.
Reply #8 Top
Ted,
look in the saved game folder. You need to send both your XXX.sav and the XXX directory (zipped of course) to Cari and Brad. You should be able to find their email addresses somewhere on the forum (or else check the news bulletin board)

Paul.
Reply #9 Top
I'm 100% sure now. Built 3 in 1 turn. Soldering now 985%. Will send zipped game later today. :)
Reply #10 Top
Hmmm...in my test game just now I could only do it the same turn. I'll get that fixed.
Reply #11 Top
Cari-

One way I have been able to do this in the past has been to buy the improvement, then immediately change the social production. The improvement stays completed for that colony (and does not appear buildable again), but does not get removed from the buildable list for other colonies.

I haven't tried doing this in 4z, but had been able to do it in past builds.
Reply #13 Top
This bug till exists in today's new beta. I built 1 Tir-Quan early in game. In Feb2190, I had 9 planets with nothing to build so I set them to build Tir-Quan. In May2190, all 9 were completed same turn. Soldering went from +258% to +738% in 1 turn. I saved the game just prior (beg of Apr2190) to all 9 being completed.
Reply #14 Top
I'm playing Ver Installed: 0.9.033 Beta and just built my 1st Tir-Quan. I saved a game just prior to 1st build. Tir-Quan appears twice :( in social projects and once thereafter. Only the planet that builds it cant select it a 2nd time. Other planets can still select it and build more. I checked the debug file and found nothing useful.
Reply #15 Top
I don't have this problem at all. I have checked on the previous few versions. Only builds once and then disappears from the list. Could it be a corruption in a file somewhere?

Paul.
Reply #16 Top
dont know. I just built 18 in 1 turn and my soldering went from 185% to zero (:( is Ver Installed: 0.9.033 Beta the most recent?