Can you give the name/link to the widget/object your having problems with?
Spaces: Looks like you're postig via SDCentral. Don't use it myself but you could
try using the line break code. (Type: "<", "br", ">")
Instead of links I think I will post some images of what I'm talking about, as pictures are so much better than words. I will work on uploading them now and will post them shortly.
Thanks for that tip.
Regarding the multiple items (i.e. folders of many colors within a single item, such as Animated MAC folder colors) I figured out how to create my own image. If any one cares to know, open the item to your desktop, take a screenshot of the items (make them fairly close to each other), paste the image into a photo editor, resize the image to 100x75 pixels, and save it with the same extension name as the item, with a .bmp at the end. For example, widget.dxpack (the item name and extension) need an image file named widget.dxpack.bmp (yes, keep the .dxpack extension in the name). Save this image to the thumbnails folder where your item is kept.
Thank you for your help, even if you didn't get a chance to do much for me. I appreciate your taking the time to read and respond to my post.
If you have the link to one or at least the name, it would be helpful also.
I've resolved this by keeping a backup folder of my thumbnail images. If I refresh and lose some pictures, I can copy and paste them back in.
Thank you, though, for your help and time.
I have never experienced an issue myself when importing objects or widgets and do so fairly often. It sounds like you're already aware, but images, scripts, sounds for current objects that are running end up being stored in
%userprofile%\Local Settings\Application Data\Stardock\DesktopX\CurrentTheme
The thing with objects, they're just actually renamed .zip files. If you rename the file.dxpack into file.zip and extract it, you should find the images in there.
As mentioned previously, a likely cause for why images might not be showing up is when images are not explicitly loaded into an object through the Object Properties interface. If a picture is loaded through the Object namespace in a script, DesktopX will not copy this/these image(s) over during the exporting process.
If you do encounter this problem again, I would be interested to know which object/widget it was that you had loaded/imported.
-Mike
[Stardock Support]
I buggered this up a few times and elements didnt remain in the correct places
Brainiac - No, I don't think this has been my problem. That being said, I do admit to monkeying around with the items and tweaking them to my liking, so it's not out of the realm of possibilities that my problem was caused by my actions
Working on this has given me the bug to create my own objects. I have absolutely no background in this kind of thing, but I've been able to figure out how to make a background transparent for odd-shaped items. Do any of you know where I can go to research making moving objects? (I.E. Like 'Enterprise,' 'Waterplant,' or any kind of zoomer icon.)
My suggestion for delving into the world of DX building would be to start by looking at the tutorials available in the DesktopX Documentation:
https://www.stardock.com/products/desktopx/documentation/index.html
You may also find RomanDA's tutorials very informative:
https://www.wincustomize.com/articles.aspx?aid=145066
Of course if you had any specific questions or were looking for an example you couldn't otherwise locate, you should have no trouble finding assistance in the forums.
-Mike
[Stardock Support]
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