Autopilot and events/anomolies.

Would it be possible to have a ship on autopilot that comes within range of an event or
anomoly drop out of autopilot? This would allow the player to decide whether to take or
skip it.

Cheers,
Jack
133 views 3 replies
Reply #1 Top
Nice idea.

How about a window popping up giving you the option of droping out of autopilot instead though (while mentioning the current destination). Something along the lines of 'you colony ship has noticed an anomoly while on autopilot to planet x. Do you wish to disengage autopilot and investigate?'

The ship would then change it's autopilot destination to the anomoly. Once this is interacted with a pop up screen then asks 'ship has intercepted anomoly. Do you wish to restore the original autopilot destination and resume the journey?'

Would make life nice and simple!

Paul.
Reply #2 Top
Yep, sounds very good indeed.

And the same procedure could be used for other special events too. If ya (on autopilot) come near a ship from a race that you are war with, for example.
Reply #3 Top
Um....it should be possible...I'll throw a couple of breakpoints in to see how well it detects a ship's proximity to an anomoly.