Aha! It happened twice to me aswell before I could get in. Coincidence? I think not. Here is the debug log, if it helps at all.
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B Verdana00Race11 Verdana01Race11 Verdana02Race11
Debug Message: Added fonts: Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B Verdana01Race12B
Debug Message: Added fonts: Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B VerdanaOrange12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Initialize Game Options.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Posting WM_CLOSE message.
Debug Message: GameUninitialize start
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: GameUninitialize end
Debug Message: Main Shell terminating normally
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.