Magnetised Space Mines
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Sins Forums
I dont know if there are already mines in the game, but if not, a great idea could be a mine that is inactive untill a passing ship gets within a certain proximity of it, and it magnitises and latches to the ship and explodes. this would be really kewl if there was a feild of them, making it a deathtrap for passing ships. the fields could be placed in important routes making it easyer to manage ur fleet, thinking that the enemy wouldnt go there. you could also predict that the enemy could bluff and actually try to pass through it, and take them out. There could also be an anti-mine weapon, like a gun that fires into the field and blows up some of them to make a path through the field. or a dummy-ship with no weapons or armour that could fly through. there could also be a mine that only explodes when a certain number of ships come within range, making it ideal for taking out larger groups. the mines could be self propelled, with a one-way engine, or could be placed by a minelayer. wot do u think?
As i said up top, there could be two types of mines, a cheap smallish sorta one that sticks to a passing ship using magnatism, or a really big expensive one that could explode when a certain number of ships pass into its range. these could be placed as options in the minelayers inventory. also to stop mine spamming, just put a limit on how may u can have. also, to get the job done faster, you could send multiple minelayers, and set the mine count to be 1 big mine for every 10 small mines or somthin.
that movie was random. anyway, wot bout the other mine i thought up? the big one that only explodes when there is a certain number of ships in its radius. that was my idea