Galactic Civilizations II: Twilight of the Arnor
Second expansion pack coming soon...
Second expansion pack coming soon...
Concerning Terror Stars....
One of the major problems in GC1 was that a terror star chould be built, in 1 turn, out of any type of Starbase. This time around, when you start the SB, if you have the right technology one of the options (such as 'Economic', 'Military') would be 'Terror Star'. This way the AI can properly identify the threat before its at their doorstep.
Aother problem is that every Starbase Module is instantly applied, meaning you could STILL make a Terror Star in one turn. There have been several ideas floating around to combat this, but what I beleive we're planning is to implement 'Install Times' to Starbases. Most of the modules will stay the same (instant installation) but some of the more powerful prerequsite modules will take at least a week to install. This way we can set a set number of weeks that a player should have to properly shift their focus and deal with the new threat.
Oh, and if memory serves correctly, in GC1 the AI didn't actually use terror stars
This time they will AND they'll use them with computer-like precision!
What fun!


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