Some Questions..
from
Stardock Forums
1. Moral, i found a class 26 Planet, and after about 20 turns i notced moral was 30%!! i built the only 2 buildings i had to increase it, and it went up to 50%, 5 turns later its back at 30%...isnt there a "entertainer" option liek in Civ? Do Garrisoning ships at the planet work? This is very frustrating as my overall approval rating is 28%
None of my 20 planets have moral higher than 50% right now..this seem weird, as a few turns ago most were at 60-90%
2. Trade, Is Trade worth it? on the larger maps i dont build freigters, as i tend to have everyone attacking me, and the Enemy Planets are 30 or 40 turns away.
3. I dont really understand the Tax system up until 40% i get more Tax, after that it drops from getting 500 in revenue, to about 100..whats up with that..i looked through the online PDF manual..but its kinda crappy
Also, what is that productivity slider for? i know i can balance my econ using it, but im really baffled as to what it actually is.
3. When i see a resource, that maybe adds 5% to research, all i have to do is make a starbase on it yea? Or do i need some upgrade to get the bonus? Also, can i make multiple starbases whose bonuses stack? IE haveing 5 in one sector all focused on getting rid of the bloody low morale i always have?
4. Where is there a Tech-tree layout? I like to plan my upgrades, and aim for key "wonders" that i want to build, as it stands i have no idea at all what techs i should be getting, or whether there are more than a few wonders...something like the CiV tree would totally rock
5. Planets, how do i know which planets are the most productive? I dont see any numbers anywhere denoting there productivity, the same for research.
6. Some of the UN Voting things are weird, on turn 30 of my latest game, ihad to vote on banning Terror stars...ummm i have no idea what a terror star is, let alone banning it, again the lack of any tech tree means i cant even check on it. i cant find out where to research this Terror star thing..sounds scary
~SDC~
2. Trade, Is Trade worth it? on the larger maps i dont build freigters, as i tend to have everyone attacking me, and the Enemy Planets are 30 or 40 turns away.
3. I dont really understand the Tax system up until 40% i get more Tax, after that it drops from getting 500 in revenue, to about 100..whats up with that..i looked through the online PDF manual..but its kinda crappy
3. When i see a resource, that maybe adds 5% to research, all i have to do is make a starbase on it yea? Or do i need some upgrade to get the bonus? Also, can i make multiple starbases whose bonuses stack? IE haveing 5 in one sector all focused on getting rid of the bloody low morale i always have?
4. Where is there a Tech-tree layout? I like to plan my upgrades, and aim for key "wonders" that i want to build, as it stands i have no idea at all what techs i should be getting, or whether there are more than a few wonders...something like the CiV tree would totally rock
5. Planets, how do i know which planets are the most productive? I dont see any numbers anywhere denoting there productivity, the same for research.
6. Some of the UN Voting things are weird, on turn 30 of my latest game, ihad to vote on banning Terror stars...ummm i have no idea what a terror star is, let alone banning it, again the lack of any tech tree means i cant even check on it. i cant find out where to research this Terror star thing..sounds scary
~SDC~