How did i miss this game?
now i just have to wait for beta 3 ¬.¬
This shouldn't be a problem. And yes, you can squeeze my brother Blair and call him george. 
damn still 2 weeks away

)Hey Frightlever! Thanks for your honesty
One of the major differences you'll notice is the much lower frequency of clicking. The pace is also slower. There are pockets of time, such as when ships are in phase space, when you can review your empire, plan your research path, set bounty on players, set up various alliances, play the stock market, customize your planet, and so on. We've streamlined the UI, automated tedious tasks, and ramped the AI to bring the game more into the strategic realm. It's worth noting that if you want a much slower paced game with more discovery (BETA 3), you can choose a giant/specialized map to suit your playstyle. I'm sure you will hear plenty of additional feedback from the 4X-camp beta testers within a few days. To be fair, we recieve comments from both RTS and 4X players suggesting additional pull in one direction or the other. Our goal from the start has been to create an RT4X. With the additional 4X components we have scheduled for post-beta 3 development I am confident that goal is achievable. My shameless pitch for you would be, "If you we're to give a real-time game a go, this would be it." 
Welcome Guest! Please take the time to register with us.