Ending Summary Screen problems

The Overall Score is not computed properly on the Summary screen. It showed 158367, although my Soc score was 40549, my Tech score was 95515, my Econ score was 321548 and my Mil score was 175856.

On the Ecomomy screen, the Avg Monthly Income and Avg Tax Rate were both incorrect. Both the scores appeared to be the ending values.

The Timeline screen did not work at all.

The score that was sent to the Metaverse was incorrect (476478). The Game Difficulty (Cakewalk) does not correspond to that when the game was started (Challenging). It should be either one or the other.

This was my longest game so far. Toward the end, when I had the thirds of the universe it became a forgone conclusion that I would win. In Birth of the Federation, once you had 70% of the systems you won (Domination). Why not do something like this? ;)
180 views 7 replies
Reply #1 Top
Random events can totally change the game at that point. Met any dred lords lately :p They can ruin your day, Or if you are playing evil, you can be split in 2.

rich
Reply #2 Top
Which begs the question, how evil? I've been playing evil pretty consistently, and have been hit by rebellion in 2 of my last 3 games. Does it make any difference, either in the probability of a rebellion, or in the number of rebelling systems when a rebellion occurs, if you have chosen the evil answer on every single event, versus if you have chosen evil only on some of them, just enough to tip you to evil from neutral?
Reply #3 Top
i think it has more to do with the morale of the individual planets along with the pressure of influence from a.i's Like I hate the a.i's but i hate my leader too, so let's go on our own

Maybe not if you are playing the ewuivalent of chaotic evil
Reply #4 Top
In my last rebellion I had 75% morale overall, and lost 2 systems to the rebellion - the systems I lost had, I think, about 50% morale. But in the previous game, on beta 4Z, I lost a dozen systems, including two class 26 planets that had 100% morale. Which is why I asked the question ...
Reply #5 Top
The more evil you are, the more likely your people are to want to get away from you.
Reply #6 Top
Thanks, that clarifies things greatly.
Reply #7 Top
You once used a point value for morality: 0 to 70+.
The current ratings; Saintly, Good, Netural, Demonic , need to be expanded. Demonic is 0 - 20 and Saintly is 70+.