Request for Governors

It'd be *really* nice if you could see what a given structure did while on the Governor list. I have to keep flipping open a planet screen and looking at them because I don't have them memorized yet (not even close :))
310 views 10 replies
Reply #2 Top
Ability to name my governers. And different pics for govs. If in a hurry just use pics of Stardock staff. Max Payne had them staff on wanted posters in the subways. This would give us the oppurtunity to replace with whatever art we wanted later for each gov. Models, family, politicians, movie stars, sexpots, etc.

~SDC~
Reply #3 Top
If you look in English.str.
The govenor names are

[DefaultGovernor1]Mr. Ford
etc


~SDC~
Reply #4 Top
As an addendum, the ability to save and load lists would be nice as well.
Reply #5 Top
Yeah being able to see what the improvements did from this screen would be a big help.

Also, is there a way to use a governor, but then not have it override stuff I manually order to be built? For instance, when I get access to new wonders/achievements/trade goods, I want them built ASAP. So I tell a planet to build them. But if its on a governor, it reverts to the stuff in the queue next turn. :(

olaf
Reply #6 Top
Olaf73 I belive that in the option menu (the menue you open while your playing) can turn on/off governor overide.

~SDC~
Reply #7 Top
The only problem that I could see with saving/loading lists would be that at the start you would not have the right tech for the buildings- at which point bad things could happen (crashes). OF course, I'm not a dev so I could be talking out my ass here. :D

I would really like to see that happen, though. Its a pain to redo the lists for every single game.
Reply #8 Top
It shouldn't be too hard for unavailable items to be greyed out, and ignored by the gov.

~SDC~
Reply #10 Top
"It shouldn't be too hard for unavailable items to be greyed out, and ignored by the gov."

Or that would work... :)