Suggestion regarding starbases


To stop some of the abuses of starbases, while still maintaining the general strategies and the starbases proper uses I'd like to suggest that instead of stacking, that only the _highest_ starbase bonus in a given sector applies.
So you couldn't build 5 in one sector and get +400% production, but could still max out one and get a substantial boost.
At the moment starbases have too much of a focus for human players while not for the AI, and it's partly because they are abusive in bulk while the AI focuses on using them for galactic resources primarily.

~SDC~
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I suspect this is strongly tied into the AI's difficultly level.

However, there are several things worth noting...

1. If you've got enough spare production to build yourself several maxed out SBs while still maintaining infrastructure, a strong navy and the development of outlying SBs, you're probably winning comfortably anyway. If you're throwing all your constructors into a last-ditch effort to turn your core system into a fortress, you're probably *losing* anyway :)

2. If you're mug enough to let an enemy build up that much, you get what's coming to you :)

3. Anti-matter missiles.

~SDC~