Story line and docs

I was given the opportunity to play with GalCiv (thanks for that!) and it looked promising. The graphics are well done.

For some reason I missed the original OS/2 version ;) There are no online docs and there is no introduction. Therefor it is hard for me to figure out how to play it.

I understand that the game is in development, but maybe help should get some attention. In a game I was working on we made an in-game interactive tutorial. It worked rather well. That even saves you from writing boring docs that nobody wants to read ;)

How about a status line/area that explains what to do with an icon or control when hoevering these with the mouse?
94 views 4 replies
Reply #1 Top
Yea, we definitely have to get the manual going. The overview in the encyclopedia area can be a good starter.
Reply #2 Top
Hey, I was looking at the code that draws the star's names and we could probably use the same basic method to do tooltips. We'd just have to add a variable to the parent control class named something like szToolTip, and just pass that to the display function.
Reply #3 Top
How well can you at Stardock control the content of a thread? Can you build one that contains a
few basic instructions to keep current? Sone of the changes that evolve as we go are what I have
in mind, such as the keyboard control of ship movement. If something could be kept here in the
forum that contained ONLY the current instructions it may be useful to all of us testers.

Cheers,
Jack
Reply #4 Top
They all sound good ideas to me ;)