I like to create a mix of AI levels and AI personalities when there are multiple in a game. You are right, a hard AI may get to the weaker one before you do, but the race can be half the run! And if you're not one for speed, set some of your AI to 'hard' and 'defensive' and see how well you break his wall 
Craig seriously GIMME GAME!!
In a 1 v 3 (team hard AI) on a large map you WILL NOT be able to win with 3 clicks a minute. Sure the beginning you wont click much but once the AI get their stuff together lol you need to click rather much to keep your empire together and expand.
actually completely the inverse. it requires much more clicking towards the beginning, and damn well near none towards the end.
having been here from Beta1, and having even the support of such people who oppose me for no reason other than because they like to, speaks volumes.
and 3 ai? on their current difficulty that is nothing for me.
((is happy that they are updating AI))
I like to create a mix of AI levels and AI personalities when there are multiple in a game. You are right, a hard AI may get to the weaker one before you do, but the race can be half the run! And if you're not one for speed, set some of your AI to 'hard' and 'defensive' and see how well you break his wall 
there really are times where you forget we're on beta 4, arent there?
I like to create a mix of AI levels and AI personalities when there are multiple in a game. You are right, a hard AI may get to the weaker one before you do, but the race can be half the run! And if you're not one for speed, set some of your AI to 'hard' and 'defensive' and see how well you break his wall 
That was just cold man...just plain cold
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