Xboxerdude

This game takes too long?

This game takes too long?

I play a lot of rts and this game just takes too long. Games should last at 2 hours at most not just starting the big battles at 2 hours. The should have trhe resoucres double thier exctractiopn rate. It would spped it up. i just took 6 hours to finish a game. that is to fudgeking long!

Edit

I play Age of empires 3, star craft , sins , c& c 3 , + more that i am forgetting about ( all rts) And if you say i cant beat you in a long paced out game play me in nr in aoe 3 ill whoop you.
289,617 views 243 replies
Reply #126 Top
I play a lot of rts and this game just takes too long. Games should last at 2 hours at most not just starting the big battles at 2 hours. The should have trhe resoucres double thier exctractiopn rate. It would spped it up. i just took 6 hours to finish a game. that is to fucking long!


"xboxerdude"... I suppose the "a lot of rts" you play are C&C3 and BFME2? Right?
Well let me tell you something, those games are not rts games, they are a pathetic excuse to make money of a franchize name, and way way too quick paced. Thats not the way a true RTS is.
Reply #127 Top
I'd agree if this were the case. So far in MP there hasn't been a single dull moment in the game especially if you are specifically trying to wrap thing up quickly. (I play all my games in normal speed)


I'm not a fan of spamming a single unit(s) (like siege frigates and light frigates), or base rushing (flying through the pirates, and capping a near to the enemy planet, and keeping my colony ship in the system so it constantly recolonizes, while queuing defense structures, and Defense logistics. In other words, building a 'pirate base' like planet in the opponents backyard.

To me using either of these tactics 'lessens' the game. It certainly does make the game length shorter. However, Players don't feel like they really got to experience enough out of that game before it ends. It's not as 'good' of a game.

For me, adding additional speed options would allow for both the game to be shorter (higher chance of actually finishing), but also allow people to feel like they got to experience more of the game in that time frame.
Reply #128 Top

I play a lot of rts and this game just takes too long. Games should last at 2 hours at most not just starting the big battles at 2 hours. The should have trhe resoucres double thier exctractiopn rate. It would spped it up. i just took 6 hours to finish a game. that is to fucking long!


"xboxerdude"... I suppose the "a lot of rts" you play are C&C3 and BFME2? Right?
Well let me tell you something, those games are not rts games, they are a pathetic excuse to make money of a franchize name, and way way too quick paced. Thats not the way a true RTS is.


What does that even mean? How are C&C3 or Battle for Middle Earth 2 not RTS games? Because the pace is quick there is no strategy or skill involved? Two hours to complete a 1v1 isn't a ridiculously short amount of time in multiplayer.
Reply #129 Top
The following is mostly addressed to Syvere, but it goes for all the anti-option people on this thread.

Just to clarify my position here: I am not a twitch gamer. I'm still learning the game, but once I venture out into multiplayer I plan on playing mostly on normal. I do not enjoy fast games myself. I just think the option should be there for people that do. Options are good by definition. I really do not understand the amount of opposition that's building to this. It costs you nothing, other than perhaps the pride that you enjoy a game that regular people don't "get."

I can assure you that the twitch-speed RTS gamers wouldn't touch this game with a ten foot pole even if there was a faster speed option, if that's what you're worried about. They'd think the UI was terrible (specifically, they'd think the fact that Sins' UI is so good is terrible), yet another sign of real-time strategy games being "dumbed down" to appeal to those stupid TBS and console gamers by letting bad gamers compete with professionals. If you don't believe me, just spend five seconds a the Starcraft 2 discussion forums.
Reply #130 Top
Its not a RTS, its a RT4X

Saying that because its real time and has strategy that its a RTS is like saying that a fighting game is an rpg because you control a character.
Reply #131 Top

The following is mostly addressed to Syvere, but it goes for all the anti-option people on this thread.

Just to clarify my position here: I am not a twitch gamer. I'm still learning the game, but once I venture out into multiplayer I plan on playing mostly on normal. I do not enjoy fast games myself. I just think the option should be there for people that do. Options are good by definition. I really do not understand the amount of opposition that's building to this. It costs you nothing, other than perhaps the pride that you enjoy a game that regular people don't "get."

I can assure you that the twitch-speed RTS gamers wouldn't touch this game with a ten foot pole even if there was a faster speed option, if that's what you're worried about. They'd think the UI was terrible (specifically, they'd think the fact that Sins' UI is so good is terrible), yet another sign of real-time strategy games being "dumbed down" to appeal to those stupid TBS and console gamers by letting bad gamers compete with professionals. If you don't believe me, just spend five seconds a the Starcraft 2 discussion forums.


I know what you are talking about and I agree with you completely. My fear is that with the options the community will be divided even further. I have seen this happen in other games and I'd really hate to see this happen to Sins.
Reply #132 Top
Can you mention a few games where adding a slower and Faster option ruined the community?
Reply #133 Top
The following is mostly addressed to Syvere, but it goes for all the anti-option people on this thread.

Just to clarify my position here: I am not a twitch gamer. I'm still learning the game, but once I venture out into multiplayer I plan on playing mostly on normal. I do not enjoy fast games myself. I just think the option should be there for people that do. Options are good by definition. I really do not understand the amount of opposition that's building to this. It costs you nothing, other than perhaps the pride that you enjoy a game that regular people don't "get."

I can assure you that the twitch-speed RTS gamers wouldn't touch this game with a ten foot pole even if there was a faster speed option, if that's what you're worried about. They'd think the UI was terrible (specifically, they'd think the fact that Sins' UI is so good is terrible), yet another sign of real-time strategy games being "dumbed down" to appeal to those stupid TBS and console gamers by letting bad gamers compete with professionals. If you don't believe me, just spend five seconds a the Starcraft 2 discussion forums.


What is wrong with Turn Based Strategy?!?!

Reply #134 Top
I'd like to think that fans of a game are willing to tolerate other people who enjoy the game in a slightly different way. To be fair, however, knowing gamers, that's probably just wishful thinking on my part.
Reply #135 Top

I'd like to think that fans of a game are willing to tolerate other people who enjoy the game in a slightly different way. To be fair, however, knowing gamers, that's probably just wishful thinking on my part.


I like to think that I have a ferrari.. It's not working for me, but I wish you good luck :)

I just don't see how some additional game setting options would 'destroy' the community. I don't know of any cases of this happening perviously. In fact, there are quite a few examples of how adding more gametypes/options to the game EXPANDED the community.
Reply #136 Top

I'd like to think that fans of a game are willing to tolerate other people who enjoy the game in a slightly different way. To be fair, however, knowing gamers, that's probably just wishful thinking on my part.


I like to think that I have a ferrari.. It's not working for me, but I wish you good luck

I just don't see how some additional game setting options would 'destroy' the community. I don't know of any cases of this happening perviously. In fact, there are quite a few examples of how adding more gametypes/options to the game EXPANDED the community.



Well, in some cases, the community helped the game better, in the case of Master of Orion 3. Even with that tho, it was still horrible POS game that failed to be the successor to MoO2. But that's what GalCiv 2 is for.
Reply #137 Top
Im happy this game is slower, and the units actually last more then a half a second in battle. Im so sick of all the twitch fast games out there that try to pawn themselves off as a "strat" game when there isnt any strats at all in battle because your units are dying faster then you can even click on them.

Im sick of the meat ginder games. I mean take C&C3 for example...the tanks actually had an option to reverse to keep the heavy "armor" forward...HA! how many people actually used that? The tanks themselves forward or reverse were vaporized in no time either way.

Here at least some of the units will last through several battles..im sick of all the speed junkies that seem to rule this market now. Every RTS in the past several years has been wrongly labeled. they are more action games then they were original RTS's.
Reply #138 Top
No one is suggesting making the normal game setting faster or slower. If you are tired of those other games and like Sins speed, than keep playing at the setting you are now. Don't do anything. What people are suggesting won't affect you in anyway.

People are asking for _additional_ speed options. So someone can create a game with the very slow, or very fast game speeds.
Reply #139 Top
Are you guys actually playing multiplayer, or are you just talking about single player? Can you really come back night after night for however long it takes to play out an entire game?

It's like some people here live in a dream world where anything too different from MOO is anethema. Have fun only playing one or two different games every 5 years.

Reply #140 Top
Are you guys actually playing multiplayer, or are you just talking about single player? Can you really come back night after night for however long it takes to play out an entire game?

It's like some people here live in a dream world where anything too different from MOO is anethema. Have fun only playing one or two different games every 5 years.



If you play with a core of friends, then yes, you can play night after night after night. I pop up MSN, send a few IMs, and then I host the game and we play to the wee hours of the morning.
Reply #141 Top

Are you guys actually playing multiplayer, or are you just talking about single player? Can you really come back night after night for however long it takes to play out an entire game?

It's like some people here live in a dream world where anything too different from MOO is anethema. Have fun only playing one or two different games every 5 years.



If you play with a core of friends, then yes, you can play night after night after night. I pop up MSN, send a few IMs, and then I host the game and we play to the wee hours of the morning.


'If' huh? If the game had settings to be played faster (or slower) I wouldn't have to.
Reply #142 Top
Anyone here tried the 108 Planet map 10 Player FFA vs the CPU yet??? I'm wondering how long it'll take to beat that moth@f*ck@ when the 1v1 19 Planet took me 6 hours. I'm hoping it takes like 20 hours!!!!!
Reply #143 Top
LOL

in my limited experiance the game in sis are long but you know what i like that because theres not once im sitting still in it i am alwase doing somthing now it there was a 6 hour game were for 3 hours i was doing nothin id agree with allot of people that say this game is to long but seeing as yeterday i played a 5 hour gave 3 humens vs 3 hard ai not ONCE was i siting doing nothing the game ballence is right for me and i LOVED EVERY SECOND OF IT
yet again well done to sd /ic

ps love it
Reply #144 Top
Remember, in the new version, you can just hit -/= to make the game go slower or faster, just like the speed mod in Supreme Commander/TA

You can play at 2x if you like, or just queue up a bunch of orders, and pimp out x16 when you're tired of waiting fothings to get done.
Reply #145 Top
Age of empires 3

that right there is an RTS with strategy that concludes in about under an hour.
Reply #146 Top
not agreeing with the first post is no real reason to get hostile

and also, starcraft = crappy? You might not like it, but don't dare insult the quality. Just because you don't like something doesn't mean it is an inferior product.

and as for faster games, I partially agree and disagree. And sure, while you can save the mp game you've still got to organize a time to pick it up again, especially several player games
Reply #147 Top

and also, starcraft = crappy? You might not like it, but don't dare insult the quality. Just because you don't like something doesn't mean it is an inferior product.


If you bought it expecting a game of strategy, you'll be sorely disappointed that it's all about how fast you can click the build icons and get a rush going. I felt burned by Warcraft 3 in the same way.
Reply #148 Top
I would love to see a faster and fastest game speed, very high resources, and more options like that to speed things up. Not to mention some smaller maps among the large player games. I love the game but I can not play it multiplayer most days as I simply cannot devote 3+ hours to a game in a single sitting.
Reply #149 Top
Add my vote to adding a VERY FAST game option. This game is not very complicated for a 4x game and the option needs to be available for people who have it mastered and want a faster paced game play. If you like playing on slow and watching your fleet travel around while doing nothing, but enjoying the scenery thats great! But please add "VERY FAST" for the rest of us.
Reply #150 Top

Interesting... Even my Starcraft matches with 5 or 7 people FFA lasted like 7 hours. Can't wait to go to a large LAN with this game...


You know, I agree with you there. Me and some friends could spend hours on what were normally twitchy RTS's simply because of the epicness of fighting backwards and forwards for ages before the final apocalyptic crash of the titanic armies at the end. For me this game is slower than the usual RTS, but with the increase in epic encounters, who cares? It's designed that way.

and on a side note, I hate people who swear for no good reason, and even more than them I hate people who dont take the time to type a halfway legible post.
it r realy furcxin stpd so stfu al noobs.
See what I mean?