Useless Artifact?

Ok, here's what I don't understand. I posted a suggestion the other day for something to do with the antimatter cost of a phase jump. I was informed that there is no antimatter cost for a phase jump. That confused me since I really thought that my cap ships required antimatter in order to jump. I've since watched closer and it seems they don't.

So now, I'm wondering what this artifact I picked up is for. It is called a "Jump Field Generator" and the description for it is this:

Phase Jump Antimatter Cost: -30%
Capital Ships Improved: All
Frigates Improved: All

Powerful jump stabilization technology protects your ships' antimatter reserves during Phase Jumps, reducing the amount wasted in transit.


So what good is this artifact if phase jumps don't require antimatter?
5,540 views 5 replies
Reply #1 Top
You don't need antimatter to jump, however it will always drain antimatter when you do jump.
Reply #2 Top
I'm pretty sure ships use up 100 antimatter per jump :/
Reply #3 Top
Right, what shoe said. Antimatter isn't REQUIRED to jump but you lose 100 antimatter when you jump. This artifact reduces that amount.
Reply #4 Top
There is also a tech (Advent I think?) that will reduce antimatter loss when jumping.
Reply #5 Top
Ok, I guess that makes sense then. I just didn't understand what I was seeing. Now I guess that artifact is pretty cool. :)