PJI Idea

It's a comprimise

Okay, I know that there is a lot of people that want Phase Jump Inhibitors to completely block phase jumping, and there is an equal amount that disagree.

So, here is an idea... more of a compromise. :)

Phase Jump Inhibitors could block jumping to colonized territories. This would require two PJIs. The PJI would act as a sort of gate on the Phase lane to prevent enemies from using it. This also requires that the player possess both locations.

This would prevent ships from rushing passed planets, and it would allow the player to establish better defensive locations. It'd also be a nice way to prevent enemy scouts from seeing you full territory. It's always unfortunate when the enemy gets to take a look at your whole fleet and defenses with so little effort.
14,123 views 3 replies
Reply #2 Top
I've played a bit more than I should have. :P I really don't see why scouts couldn't be blocked. Scouts should be for searching out new territory to expand and to get an idea of where your enemies are. A scout doesn't need to be something that reveals the entire enemy to you.

Of course, it's not like Scouts "have" to be blocked by this... but letting scouts see your base is like playing Poker with your hand open for everyone to see.
Reply #3 Top
Every faction in the game has research that basically nullifies PJI's against scouts. If you take out the ability to scout a weakpoint in enemy strongholds is there any reason NOT to turtle? No.

I think I need a couple of weeks away from the constant calls for the developers to patch this game into a state of mediocrity.