Comments on the new build

I had a ship that was built at the same turn as a research completed. So after pressing turn, ending the previous turn, I had the "finished-research" animation up and after closing it, the "select-research" window was up with a GNN announcement (telling me the ship was finished) up over it. After closing the GNN window I got the view of the planet that had built the ship up. The select-research window didnt come up again.

I can understand that it's hard to show many things at one time, but you need to decide how you want the events to appear. I dont have any suggestions right now, the only improvement I could suggest right now is to have a research-announcement in the event-window on the lowert right hand, so one dont forget about selecting a new thing to research.
359 views 8 replies
Reply #1 Top
Got a big load of

ASSERT ERROR in file g:\projects\galciv\source\gamescr.cpp at line 2358.

and a few

ASSERT ERROR in file g:\projects\pear\source\dataman.cpp at line 514.
Debug Message: Release Book: Unable to locate book TradeIcon02
Reply #2 Top
The ships-status helps alot, Brad. Thanks for that one :) And the change for the location of a colonyship when it's about to colonize a new planet. Much easier to find the ship if one decides to go after another planet instead.
Reply #3 Top
I had a crash when I was about to take over the kwilas-system. Or pearhaps that was intended? LOL
It was the first system that I tried to take in the new build.

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : NVIDIA GeForce2 MX/MX 400
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0042F65F 01:0002E65F D:\program Files\drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:00000000
EBX:7FFDF000
ECX:00000000
EDX:00000096
ESI:00000001
EDI:00000000
CS:EIP:001B:0042F65F
SS:ESP:0023:0091FA58 EBP:0091FAA8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0042F65F 0091FAA8 0001:0002E65F D:\program Files\drengin.net\galciv\galciv.exe
0043EA5F 0091FB10 0001:0003DA5F D:\program Files\drengin.net\galciv\galciv.exe
00436AD3 0091FC1C 0001:00035AD3 D:\program Files\drengin.net\galciv\galciv.exe
00437811 0091FD88 0001:00036811 D:\program Files\drengin.net\galciv\galciv.exe
00441B2A 0091FDE8 0001:00040B2A D:\program Files\drengin.net\galciv\galciv.exe
00441E47 0091FE54 0001:00040E47 D:\program Files\drengin.net\galciv\galciv.exe
0045159B 0091FEBC 0001:0005059B D:\program Files\drengin.net\galciv\galciv.exe
004A4030 0091FF30 0001:000A3030 D:\program Files\drengin.net\galciv\galciv.exe
004E0336 0091FFC0 0001:000DF336 D:\program Files\drengin.net\galciv\galciv.exe
77E7EB69 0091FFF0 0001:0001DB69 C:\WINDOWS\system32\kernel32.dll

The last lines in the debug.err looks like this:
ASSERT ERROR in file g:\projects\galciv\source\gamescr.cpp at line 2358.
*DEBUG ERROR: *** Unable to locate font Arial10B, FTDataManager::FindFont ***
Debug Message: Cancel Destination for USS Transport 2157 because reached its destination
Debug Message: Cancel Destination for USS Transport 2157 because dead.

Reply #4 Top
Umm when I tried it the 2nd time from my gamesave I could conquer the system, choose what to build and so, but the next turn it crashed.

The last lines was:
*DEBUG ERROR: *** Unable to locate font Arial10B, FTDataManager::FindFont ***
Debug Message: Cancel Destination for USS Transport 7480 because reached its destination
Debug Message: Cancel Destination for USS Transport 7480 because dead.
Debug Message: Arcean (3): Researching: Phasers
Reply #5 Top
Got a negative value when a research completed and I was about to select a new. Dont remember which research-item tho.

Background music doesnt play if one swaps out to windows and back, and not when resuming a saved game either.
Reply #6 Top
Just crashed on me again right after takeing over a system. Not much idea of conquering systems with the current build, but I'll continue using the explore, research, improve, defend strategy now.

This was the last thingey in the debug.err

ASSERT ERROR in file g:\projects\galciv\source\gamescr.cpp at line 2358.
Debug Message: Cancel Destination for USS Transport 103 because dead.
Debug Message: Cancel Destination for Arcean Transport 69 because dead.



Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : NVIDIA GeForce2 MX/MX 400
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0042F65F 01:0002E65F D:\Program Files\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:00000000
EBX:7FFDF000
ECX:00000000
EDX:00000096
ESI:00000001
EDI:00000000
CS:EIP:001B:0042F65F
SS:ESP:0023:0091FA58 EBP:0091FAA8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0042F65F 0091FAA8 0001:0002E65F D:\Program Files\Drengin.net\galciv\galciv.exe
0043EA5F 0091FB10 0001:0003DA5F D:\Program Files\Drengin.net\galciv\galciv.exe
00436AD3 0091FC1C 0001:00035AD3 D:\Program Files\Drengin.net\galciv\galciv.exe
00437811 0091FD88 0001:00036811 D:\Program Files\Drengin.net\galciv\galciv.exe
00441B2A 0091FDE8 0001:00040B2A D:\Program Files\Drengin.net\galciv\galciv.exe
00441E47 0091FE54 0001:00040E47 D:\Program Files\Drengin.net\galciv\galciv.exe
0045159B 0091FEBC 0001:0005059B D:\Program Files\Drengin.net\galciv\galciv.exe
004A4030 0091FF30 0001:000A3030 D:\Program Files\Drengin.net\galciv\galciv.exe
004E0336 0091FFC0 0001:000DF336 D:\Program Files\Drengin.net\galciv\galciv.exe
77E7EB69 0091FFF0 0001:0001DB69 C:\WINDOWS\system32\kernel32.dll

Reply #7 Top
Hmm now I have a savegame where there are a ship on the same tile as an alien system, not orbiting. In fact I believe they are different races. If you want me to send it somewhere, just let me know.
Reply #8 Top
Yea, there are definitely a few crashing issues. Thanks for your help Fredrik!