Military AI could be better?

I agree that diplomacy AI works better than in any other game I know. I'm not so sure about the military AI though. I don't see it attempting coordinated attacks, it pretty much just sends the ships at me. What's particularly puzzling is that it attempts to evacuate people when my invasion on a planet is imminent: it sends out a transport ship with some people on it, which I destroy with my dreadnoughts. The net effect is that their system is now way easier to invade, since the AI just helped me in getting rid of some of the defenders.
Anyone had similar experiences?

Before anyone tells me to increase difficulty level, I was playing at 5xGenius, conquered 3 races without big problems and then switched to cultural victory to avoid mopping up (which despite Brad saying otherwise is still there). Yeah, cultural victory is pretty easy if the galaxy's conquered.
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Reply #1 Top
Honestly, I am not sure. The Drengin in one game took five of my planets in three turns. I do agree there is room for improvement(although maybe this is just the difficult I am playing at currently, sub-normal), I have numerous times seen unescorted transport ships. Even combat transports should be escorted since once you get to the point of having those alot of the times you also have dreadnaughts or at least battle cruisers which can take those out.

I just can't see what I could be doing differently than most other players, that seem to be able to beat it at Genius and such.

Anyways, I do agree there is probably a bit of need of improvement on the military AI, you aren't the only one that has mentioned it.

~SDC~
Reply #2 Top
I'm not saying that I took on 3 races simultaneously, that would have been too much... But every one of them was stronger than me when I started fighting, and they simply couldn't put up a good fight (like raiding my undefended rear systems, pulling their ships back to protect their systems when they are losing instead of attacking me in space with predictable results, etc.)
Reply #3 Top
I think we need to give it some time here, folks. This is one of the reasons I think brad had planned a year of *solid* support for this game... to improve the AI, add features, balance this bad boy, etc. In time, I think we'll see a lot of tis AI stuff implemented.

~SDC~