new ships / missiles if anyone wants them but they have to know how to use them

//------------------------------------------------------------------------
SHIP Probe
//------------------------------------------------------------------------

Name "Probe"
Model "Ship25"
Description "Well... it's a... Probe. But we can detonate the propulsion system..."

HitPoints 5
Attack 15
Defense 10
Speed 20
Cost 5
SensorRange 45
Ability "Survey"
Ability "Missile"
Tech_Requirement_ID 0
Maintenance 0
Range 25

ENDSHIP

//------------------------------------------------------------------------
SHIP OmegaMissile
//------------------------------------------------------------------------

Name "Omega-Missile"
Model "Ship25"
Description "Omega, the last letter of the Greek alphabet, fitting because it's the LAST we'll see of our enemy."

HitPoints 10
Attack 150
Defense 10
Speed 80
Cost 20
SensorRange 20
Ability "Missile"
Tech_Requirement "WarpDrive"
Maintenance 0
Range 100
Weapon "WPhasor"

ENDSHIP

//------------------------------------------------------------------------
SHIP Cobra
//------------------------------------------------------------------------

Name "Cobra Missile"
Model "Ship25"
Description "An advancement on existing missile technology 2.0."

HitPoints 15
Attack 50
Defense 10
Speed 20
Cost 10
SensorRange 5
Ability "Missile"
Tech_Requirement "ColdFusion"
Maintenance 0
Range 100
Weapon "WPhasor"

ENDSHIP

//------------------------------------------------------------------------
SHIP Tiger
//------------------------------------------------------------------------

Name "Tiger Missile"
Model "Ship25"
Description "An advancement on existing missile technology."

HitPoints 10
Attack 25
Defense 5
Speed 20
Cost 10
SensorRange 5
Ability "Missile"
Tech_Requirement "PropulsionTheory"
Maintenance 0
Range 100
Weapon "WPhasor"

ENDSHIP
397 views 7 replies
Reply #1 Top
The missiles sound great Artemis40000. GalCiv has been needing more for quite some time. Are you going to create a zip and upload it to the Library?
Reply #3 Top
Click on "Submit to Library" button on upper left hand side of page.

Select "ships" since yours is considered a ship type

Select "main"

You will then need to supply 1) "name" of your mod.

2) a 200 pixel wide .jpg to display with mod description

3) a brief discription of what your mod is and how to use it

4) a .zip file containing (in this case the .ship file and readme.txt of how to use and applicable info)
Reply #5 Top
Any JPEG'll do. Draw a stick figure in MS Paint if you want. Or search Google Images for something "spaceshipy."

~SDC~
Reply #6 Top
Dont forget to include a readme file with your mod with your username/real name, contact information so people can contact you if there are bugs, the version of GalCiv your mod works with, and any other information you think would help people.
Reply #7 Top
i only have .jpeg you can post them if you want (and take the credit if you want, im not in it for the glory)