the AI DOES cheat
from
Stardock Forums
Yes, the AI cheats. I'm playing on all intelligent, and I'm aware that it automagically knows yellow stars, galactic resources and such (and the background story on that isn't very clever IMHO), doesn't ever research certain techs (weapons theory, for example), and sometimes has weird alliances or ship ranges (as reported by others).
But that's not very essential. What IMHO is the way AI is having an unfair advantage, is that the AI KNOWS THE GAME MECHANICS!!
How is the player assumed to choose between abilities, techs, social projects, anything, if he isn't given information about how is pop. growth or morale or tax income or production calculated? There are caps, other limits, secret formulas, whatever, we can't know! Publish the info, please!
If the game mechanics info would be published, it would also have another positive effect: game logic bugs (which are in dozens now) would be found very fast. I have been on the lookout for the different values GalCiv calculates on my empire, and I'm sure that there are some weird bugs in calculating all those bonuses and bonuses of bonuses and so on. Sometimes having +X% on something (not even near the caps) doesn't have any effect on anything. Choosing between +10% morale and +10% influence becomes quite hard: one might have the effect and another might not.
But that's not very essential. What IMHO is the way AI is having an unfair advantage, is that the AI KNOWS THE GAME MECHANICS!!
How is the player assumed to choose between abilities, techs, social projects, anything, if he isn't given information about how is pop. growth or morale or tax income or production calculated? There are caps, other limits, secret formulas, whatever, we can't know! Publish the info, please!
If the game mechanics info would be published, it would also have another positive effect: game logic bugs (which are in dozens now) would be found very fast. I have been on the lookout for the different values GalCiv calculates on my empire, and I'm sure that there are some weird bugs in calculating all those bonuses and bonuses of bonuses and so on. Sometimes having +X% on something (not even near the caps) doesn't have any effect on anything. Choosing between +10% morale and +10% influence becomes quite hard: one might have the effect and another might not.