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Explanations about some metaverse behaviors

Explanations about some metaverse behaviors

Since I have seen some posts about the difficulty for newbies to climb the metaverse ladder, I will explain how metaverse scoring works and some consequences.

First all submitted games are split into block. Into each block, a value is calculated based on all games in the block with the formula:
raw total / squareroot(number of games) = average score * squareroot(number of games).
The blocks are the following:
block 0: 0-30 days. no aging
block 1: 31-60 days. 5% aging
block 2: 61-90 days. 10% aging
block 3: 91-120 days. 15% aging
block 4: 121-150 days. 20% aging
block 5: 151-220 days. 25% aging
block 6: 220-290 days. 30% aging
block 7: 291 and more days. 35% aging

So if we take someone who submit a 60k game (maximum value currently for a game) each day, we have
block 0: 31 games => 334 K
block 1: 30 games => 329 K before aging, 312 K after aging
block 2: 30 games => 329 K before aging, 296 K after aging
block 3: 30 games => 329 K before aging, 279 K after aging
block 4: 30 games => 329 K before aging, 263 K after aging
block 5: 70 games => 502 K before aging, 376 K after aging
block 6: 70 games => 502 K before aging, 351 K after aging

Now the metaverse score progression is :
after submission at day 30 => 334K
after submission at day 60 => 646K
after submission at day 90 => 942K
after submission at day 120 => 1221K
after submission at day 150 => 1484K
after submission at day 220 => 1860K
after submission at day 290 => 2212K

If the submission rate is about 1 game for every x days, the results of the previous table must be divided by squaroot(x)

If the person is submitting a game every 4 days, the previous score needs to divied by squareroot(4) = 2. It will act as if the personn is submitting a 30K game each day.
The progressioin becomes:
after submission at day 30 => 167K
after submission at day 60 => 323K
after submission at day 90 => 471K
after submission at day 120 => 610K
after submission at day 150 => 742K
after submission at day 220 => 930K
after submission at day 290 => 1106K

If the submission rate is 1 game per week, the progression becomes:
after submission at day 30 => 126K
after submission at day 60 => 244K
after submission at day 90 => 356K
after submission at day 120 => 462K
after submission at day 150 => 562K
after submission at day 220 => 703K
after submission at day 290 => 836K

if the submission rate is about 2 games per day, the progression become:
after submission at day 30 => 472K
after submission at day 60 => 914K
after submission at day 90 => 1332K
after submission at day 120 => 1727K
after submission at day 150 => 2100K
after submission at day 220 => 2631K
after submission at day 290 => 3128K

If the person is able to maintain over a long period a submission rate of 3 games per day, the progression becomes:
after submission at day 30 => 582K
after submission at day 60 => 1125K
after submission at day 90 => 1640K
after submission at day 120 => 2126K
after submission at day 150 => 2584K
after submission at day 220 => 3239K
after submission at day 290 => 3850K

When not submitting for more than 291 days, and if a recalc occurs, all games will fall in the latest block. The previous score will become (considering a steady submission during 290 days and then no submission):
when having submit 1 game per day : 60 K * sqrt(290) * 0.65 = 664 K wich is 30% of 2212K
for the other submission the score become:
1 game every 4 days: 332K
1 game every 7 days: 251K
2 games per day: 939K
3 games per day: 1156K

Sure, newbie may spend some times before being able to submit 60K games. But there are lots of maso tips in the strategy forum of this site, or in others forums dedicated about Galciv. aNd with AP, you can achieve 60K with alliance victory on map smaller than gigantic or on difficulty lesser than maso.
So the climbing of the ladder is delayed for newbie as long as they don't find the way to get lots of points from a single game. But when you are able to submit 60K games, the climbing is faster and depend only about how long you will able to maintain your rate

Currently, you need at least
779K to be in top 25
361K to be in top 50
240K to be in top 75
168K to be in top 100
115K to be in top 150
93K to be in top 200
70K to be in top 250

With the submission rate of 1 60K game per day, you will be in :
- top 75 on day 30
- top 50 on day 60
- top 25 on day 90

For the a submission rate about 1 620K game every 4 day:
- near top 100 on day 30
- top 75 on day 60
- top 50 on day 90
- top 225 on day 220

For a submission rate about 1 60K game per week
- top 150 on day 30
- top 75 on day 60
- near top 50 on day 90
- top 50 on day 120
- top 25 on ay 290

for a submission rate about 2 or 3 60K games per day
- top 50 on day 30
- top 25 on day 60



[Message Edited]
10,302 views 66 replies
Reply #27 Top
Mayito8888 is his nick.
End of quote


But it is a new record - SD cleared his old one. Same with Loth. All of the games of the affected players simply disappeared.


[Message Edited]
Reply #29 Top
mayto888 isn't showing any games prior to 2004.. maybe he accidently reset his account by changing player name.. so their scores may have been dropped.. but they do have a score on the metaverse ladder.. http://www.galciv.com/metaverse/index.asp?searchtext=mayito8888&TopPlayersList=Overall&GalaxySize=0&submit2=GO

Reply #30 Top
we've got vto stop writting messages at the same time... LOL
Reply #31 Top
Stardock wiped his old scores just like they did Lothmorg the Black. Look him up. Hed was #1 and had 300+ games and 3,000,000+ points.
Reply #32 Top
Its bringing back memories of that incodent that we all don't like talking about where stardock dropped games that they stated were cheating.. I'm pretty sure that loth was one of them involved.. I can't remember clearly.. stardock never (to my memory stated who they were..) I know it was from high up on the ladder and posting a lot of games / day .. it did come as a huge shock to all

Reply #33 Top
I know it was from high up on the ladder and posting a lot of games / day .. it did come as a huge shock to all
End of quote


It was pretty ugly. We have not heard from Loth since, and we all miss him. He was an intregal part of the Guardians.

A long time ago, before I joined the forums/meta, a member of GROSS was accused of cheating as well. I think it was EBZeroMatrix, but I could be wrong.
Reply #34 Top
I'm pretty sure that loth was one of them involved..
End of quote


Yes, Lothmorg and mayito were involved and have seen their games dissappeared.
Reply #35 Top
We've gone over this enough times. Repeating the accusations serves no purpose but to reopen old wounds.
But, what the hell:

Lothmorg, the number one player, who had been submitting several galactic maso conquest victories a day, was accused of resubmitting the same hacked game repeatedly; he denied it but quit anyway.

Mayito / Mario / The Renegade, also in the top ten, confessed to creating a political party that gave him a +30% PQ boost and then using modding tools to delete the party before the game ended so he could submit without triggering the anomalous flag. He defended himself by saying that there was nothing in the rules about not modding the game that way, and he only gave himself the same advantages the Maso AIs got anyway. (Incidentally, I don't think his cheat would have helped much - nothing he did would have stopped the AIs taking the same political party.)

Both had their entire records wiped.

My own cheating strategy, of using modding tools to give scouts the ability to destroy enemy planets, has yet to be detected.

(Just kidding about that - I'm pretty sure you'd get caught if you tried it.)
Reply #36 Top
My own cheating strategy, of using modding tools to give scouts the ability to destroy enemy planets, has yet to be detected.(Just kidding about that - I'm pretty sure you'd get caught if you tried it.)
End of quote


LOL
Reply #37 Top
you can have pq%+'s passed 30%... what triggered the cheat was that they changed the party back again.. (I've worked out the max your allowed.. others know it too i'm sure.. )

and your right anything you chanmged in the partys effect all players including the AI's so you all get those bonuses

As I stated before it was because they changed the party back from their moded party that triggered the cheat anomoly in the submitted games..

They've changed the game so that you can't change the party's anymore after the game has started (its saved in the save games etc...)

Thats enough talk about that now.. I was only looking into it because someone mentioned that their scores were dropped but their games were still on their played games player list..
I didn't want to re-open wounds.. and tried to stay away from it..

I only play with one mod and yes its a modded party.. but as I've stated it does effect all players in the game... so there is no actual advantage it just makes the game more interesting

Reply #38 Top
you can have pq%+'s passed 30%... what triggered the cheat was that they changed the party back again.. (I've worked out the max your allowed.. others know it too i'm sure.. )
End of quote


You can go to 40% actually. But I've read that you can surpass that as long as it comes from anomalies.
Reply #39 Top
I didn't want to re-open wounds.. and tried to stay away from it..
End of quote


I do too. Much respect to you. :)
Reply #41 Top
I did.
End of quote


Really, we shouldn't forget stuff like that. I have no idea what evidence Stardock beyond what the individuals told me. In mario's case he said what he did. Loth had nothing say, he just left. However, I still want to side with him.

It should forever be a warning to all, don't cheat. It won't advance your Meta score.
Reply #42 Top
I did.
End of quote


Why?
Reply #44 Top
They kept telling me about that pasty blue smiley…
Reply #45 Top
Yes, that light blue face is me grinning smugly at the thought of your imminent demise.
I'm thinking of becoming a Lex Luthor-style criminal mastermind. I'm just worried that there might be a lot of paperwork involved.
Reply #46 Top
Yes, that light blue face is me grinning smugly at the thought of your imminent demise.
End of quote


Anything personal, or just the target of the day?
Reply #47 Top
You can go to 40% actually. But I've read that you can surpass that as long as it comes from anomalies.
End of quote


No, no, no. The PQ limit is in the Stats area call Planet Quality. This is the element that must remain below 40%. Any anomoly or improvment, etc. can build up the Planet Quality metric. Mods can build it up faster. I have played with mods that have pushed it up to 35% with individual planet PQ up to 120.
Reply #48 Top
Please ... lets get back on topic...

"Explanations about some metaverse behaviors"
Reply #49 Top
Anything personal, or just the target of the day?
End of quote

Oh, I meant 'you' plural. I have no particular grudge against you personally. When I finally crush you, it will mean no more to me than were I to step on an ant. I hope this is of some comfort to you. :)
Reply #50 Top
Oh, I meant 'you' plural. I have no particular grudge against you personally. When I finally crush you, it will mean no more to me than were I to step on an ant. I hope this is of some comfort to you.
End of quote


Must be a Yor decendant. :D LOL :D