Attack/Defense starting bonuses worthless?
from
Stardock Forums
Is anyone getting a lot of use out of these? The problem is that GC rounds everything down, so even the 30% bonus isn't useful until you get a ship with at 4 points in the given stat. Admittedly, once you add shields on and everything, you'll eventually see an effect, but the 10% bonus (1 point for every 10 natural?) seems bloody worthless.
I really do hate having percentage bonuses given such small stat numbers. If stats were all on the scale of 1-150, say, so that your survey ship started out with a 20 defense instead of 2, the bonuses might seem reasonably effective. As it is, it's basically tossing your starting points away for many turns.
~SDC~
I really do hate having percentage bonuses given such small stat numbers. If stats were all on the scale of 1-150, say, so that your survey ship started out with a 20 defense instead of 2, the bonuses might seem reasonably effective. As it is, it's basically tossing your starting points away for many turns.
~SDC~