CTD - Access violation

I'm having a CTD problem, usually late game, it's very reproduceable (it happens on about the same turn every time) but I can *sometimes* avoid it by playing completely differently (Like in my most recent game I declared war on my ally, all hell broke loose, and it didn't CTD for another 20turns). I'm not getting the divide by 0 error I've seen other people report, though, I'm getting access violations...

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows 2000
Video Card : RADEON 9200 SERIES
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004FD7ED 01:000FC7ED C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe

Processor Registers (x86):
EAX:10347258
EBX:7FFDF000
ECX:10347258
EDX:00000000
ESI:00000000
EDI:001612CC
CS:EIP:001B:004FD7ED
SS:ESP:0023:0012F344 EBP:0012F5C0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004FD7ED 0012F5C0 0001:000FC7ED C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
00554AF5 0012FA20 0001:00153AF5 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0040C060 0012FA68 0001:0000B060 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054CEEB 0012FAD4 0001:0014BEEB C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054D1AB 0012FC50 0001:0014C1AB C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054E7E7 0012FDB4 0001:0014D7E7 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054EBBA 0012FECC 0001:0014DBBA C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005139C9 0012FEF8 0001:001129C9 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0053C320 0012FF0C 0001:0013B320 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005B5F07 0012FF34 0001:001B4F07 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005F1EFA 0012FFC0 0001:001F0EFA C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
7C581AF6 0012FFF0 0001:00010AF6 C:\WINNT\system32\KERNEL32.DLL


Debug information for each stardock app follows ....

I can find a savegame to reproduce it and e-mail it to you if you'd like, just let me know.

XP2600
512MB
15GB free
Radeon 9200
Win2kPro

Thanks,
-AGT
207 views 6 replies
Reply #1 Top
Just got it again, with all sound turned off and autosave off. Damnit, I really want to finish this game! >=O

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows 2000
Video Card : RADEON 9200 SERIES
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004FD7ED 01:000FC7ED C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe

Processor Registers (x86):
EAX:1033DFD8
EBX:7FFDF000
ECX:1033DFD8
EDX:00000000
ESI:00000000
EDI:0004000F
CS:EIP:001B:004FD7ED
SS:ESP:0023:0012F344 EBP:0012F5C0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004FD7ED 0012F5C0 0001:000FC7ED C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
00554AF5 0012FA20 0001:00153AF5 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0040C060 0012FA68 0001:0000B060 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054CEEB 0012FAD4 0001:0014BEEB C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054D1AB 0012FC50 0001:0014C1AB C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054E7E7 0012FDB4 0001:0014D7E7 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0054EBBA 0012FECC 0001:0014DBBA C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005139C9 0012FEF8 0001:001129C9 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0053C320 0012FF0C 0001:0013B320 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005B5F07 0012FF34 0001:001B4F07 C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
005F1EFA 0012FFC0 0001:001F0EFA C:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
7C581AF6 0012FFF0 0001:00010AF6 C:\WINNT\system32\KERNEL32.DLL


Debug information for each stardock app follows ....

Reply #2 Top
It's probably a better idea to send all the relevant data to [email protected] than to post it here. Yesterday I emailed her a savegame that crashed, and today she replied saying she found the bug, and attached a copy of the savegame re-saved so that I could finish the game. Best customer support I could possibly imagine.
Reply #4 Top
Join my Empire :) http://neotechgaming.com/fleetassault , to officially join AGIMADCAT :) Click on my name on this post then click on my empire link eh :) We are open for recruitment :D
Reply #5 Top

This is the same crash as everyone else is getting, caused by freighters not having the correct trade route index (probably was loaded into an empty slot that wasn't empty when it was created).

I've fixed the bug and we'll probably posting an update later today.


[Message Edited]