will somone make this trade good for me

IMPROVEMENT Fantisy Stablizer
//------------------------------------------------------------------------
Name "Fantisy Stablizer"
Model "TradeGoods"
Manufacturing_Bonus 0
Morale_Bonus 15
Economic_Bonus 0
Prestige_Bonus 0
Planetary_Quality_Bonus 0
Starship_Quality_Bonus 0
Research_Improvement_Bonus 0
Type "TradeGood"
Tech_Requirement "Brain Wave Mapping"
Tech_Requirement_ID
AbilityType 9 //Moral
AbilityAmount 15
ID 55
Cost 200
Description "These 'Fantisy Stablizers' will allow our people to live out custume designed dreams they can create on there home computer. (+15% Moral)."
Maintenance 0
ENDIMPROVEMENT

i think its a pretty go one sorry if i didnt fill it all in right
1,762 views 10 replies
Reply #1 Top
Except for a few spelling errors and one misreferenced tech, that looks about right.

IMPROVEMENT Fantasy Stablizer
//------------------------------------------------------------------------
Name "Fantasy Stablizer"
Model "TradeGoods"
Manufacturing_Bonus 0
Morale_Bonus 15
Economic_Bonus 0
Prestige_Bonus 0
Planetary_Quality_Bonus 0
Starship_Quality_Bonus 0
Research_Improvement_Bonus 0
Type "TradeGood"
Tech_Requirement "BrainMapping"
Tech_Requirement_ID 0
AbilityType 9 //Moral
AbilityAmount 15
ID 55
Cost 200
Description "These 'Fantasy Stabilizers' will allow our people to live out custom designed dreams they can create on their home computer. (+15% Morale)"
Maintenance 0
ENDIMPROVEMENT

~SDC~
Reply #2 Top
Question: You have the ability listed both above "Morale_Bonus 15" and below "AbilityType 9"...won't this cause a 30% increase and not a 15%?

M
Reply #3 Top
well i guess 30% is better anyway. if you could ;ive out your fantisys as you wis will sleeping would you be 15% or 30% happier?
Reply #5 Top
//------------------------------------------------------------------------
IMPROVEMENT DreamFantasyPrograms
//------------------------------------------------------------------------
Name "Dream Fantasy Programs"
Model "TradeGoods"
Manufacturing_Bonus 0
Morale_Bonus 0
Economic_Bonus 0
Prestige_Bonus 0
Planetary_Quality_Bonus 0
Starship_Quality_Bonus 0
Research_Improvement_Bonus 0
Type "TradeGood"
Tech_Requirement "BrainMapping"
Tech_Requirement_ID 64
AbilityType 4 // Morale
AI 15
AbilityAmount 20
ID 1
Cost 200
Description "These are virtual reality devices designed to plug into people's dreams, making them more pleasant with vivid fantasies, and thus improve the morale of our people."
Maintenance 0
ENDIMPROVEMENT

// The code's here - not going to bother puttin' it up
// for download, though. Just save this text as a
// file named 'DreamFantasyPrograms.imp' into your data
// directory and it will work just fine.
Reply #6 Top
"well i guess 30% is better anyway. if you could ;ive out your fantisys as you wis will sleeping would you be 15% or 30% happier?"

Hmmm... (I do understand the question, by the way)
What you're describing there is actually not sci-fi - it exists right now. Well, for some people, anyway. It's called lucid dreaming. You retain awareness while asleep, for some period of time, wherein you can do anything in any setting you care to imagine. Your environment is whatever you expect/wish it to be, and you can do away with laws of physics entirely. Make things move around by willing them to move. Fly by willing yourself to fly. It's a very thrilling experience. I have them once a month on average.
However, the strange thing is that these experiences may have differing after effects. Either a slightly better mood or a slightly worse mood. Say, +15% on a good day, and -15% on a bad day. It's not a relaible thing. Maybe this is where your sci-fi dream-device can help - to stabilize the experience to make sure it always affects the user in a good way. In that case, I'd go for a +15% bonus. +30% would require something more extraordinary. Perhaps another technology that builds on the technology that you get your tradegood from. :)

~SDC~
Reply #7 Top
'Question: You have the ability listed both above "Morale_Bonus 15" and below "AbilityType 9"...won't this cause a 30% increase and not a 15%?'

Yes and no. At the colony it was built, there will be a +15% bonus. At all other colonies, and for anyone it's traded to, the bonus will only be +15%. Several Achievements and Wonders already in the game do this.

~SDC~
Reply #8 Top
Err... 'At the comony it was built, there will be a +30% bonus'

The rest is corect as written.

~SDC~
Reply #9 Top
Ah, so this is something I need to know. If you use the upper variables, it's only for the colony, and the lower variable is for the empire? Is that how I interpret what you said?

M
Reply #10 Top
That's the way it should work. I don't think any of the TradeGoods try to do this, but Wonders and Achievements do, and that is how those two cases work.

~SDC~