terror star conversion

If you have an existing starbase and turn it into a terror star does it retain all former bonuses?
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Reply #1 Top
If you have an existing starbase and turn it into a terror star does it retain all former bonuses?
End of quote

Yes. It is very nice to move TS full of cultural modules in the galaxy. Good thngs can happen (planet flipping to you if influence is enough)
Reply #2 Top
ok - starbases - thyt do move, right? very slowly? could someone explain the death star thing? you send a bunch of constructors to the system u want to blast, build starbase, uh...um...huh? (:( :notsure:
Reply #3 Top
Star bas don't move. But Death star can. To build a Death star you neeed:
- the apporiate technology
- some constructors (7 I think)
- money

You use a constructor to build a classical strabase. Then you use the others constructor to build all death star related module. Having build a death star doesn't mean you will use it offensively to destroy stars.
Reply #4 Top
Death star alpha Strike.

My strategy is to create a way point. Send all my constructors to that point. I thinks its 8 but Peace may be right at 7.

Package them in fleets of 8 and send them to enemy star systems. When all in place. The enemy never seems to mind when your at peace with them.

Save game because sometimes it crashes at this point.
Build your star bases right up against the planets. Make sure you got lots of money. Is it 5000bc per Death Star now? It changed.

Once built you need to wait one turn. Save game, then Destroy every system in one turn. Its a beutiful sight to behold.

Meet with alien in diplomacy screen and make peace with him again even though he is wiped out. This way if he has any allies they won't declare war on you.
;)

Nothing says revenge like the Death Star Alpha strike. :HOT:
Reply #5 Top
In the game, they are called Terror Stars, and it requires 5 constructors to build it. Follow the directions E.D. gave above for positioning your fleets of constructors, I usually let them fly back and forth at the nearest border to the target planet, then (when all fleets are in position) move them all directly next to the target, and build a SB. All other constructors add Terror Star modules (found under the military tab). The last module is the Terror Star bridge and this costs 5000BC.

Wait a minute, I'm using Icho's Halut and Omega Pack Mod's...do these reduce the number of constructors needed to build the TS?

In any event J...save a current game (one that has already researched the Terror Star tech) when you have a stack of 8 constructors, then re-load it and see how many it takes to build it.

:HOT: