Can't Play GalCiv - Constant "binkw32.dll" Crashes
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I have the latest version of GalCiv AP (1.52b). I can't play for more than a few minutes without a crash. I have Smartexeption running but although it pops up after the crashes the window is always blank. So that's not working right either.
For what it's worth, Windows gives the following information on the crashes:
AppName: galciv.exe
AppVer: 1.0.0.1
ModName: binkw32.dll
ModVer: 1.5.11.0
My system:
------------------
System Information
------------------
Time of this report: 4/2/2005, 07:48:26
Machine name: JESSICA
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 3200+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 115MB used, 2345MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5900
Manufacturer: NVIDIA
Chip type: GeForce FX 5900
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0331&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: NEC MultiSync FE2111SB
Monitor Max Res: 1920,1440
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6693 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/29/2004 16:50:00, 3736704 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Any ideas? I'll have to shelve GalCiv permanently if I can't fix this...
[Message Edited]
[Message Edited]
For what it's worth, Windows gives the following information on the crashes:
AppName: galciv.exe
AppVer: 1.0.0.1
ModName: binkw32.dll
ModVer: 1.5.11.0
My system:
------------------
System Information
------------------
Time of this report: 4/2/2005, 07:48:26
Machine name: JESSICA
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 3200+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 115MB used, 2345MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5900
Manufacturer: NVIDIA
Chip type: GeForce FX 5900
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0331&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: NEC MultiSync FE2111SB
Monitor Max Res: 1920,1440
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6693 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/29/2004 16:50:00, 3736704 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
Any ideas? I'll have to shelve GalCiv permanently if I can't fix this...
[Message Edited]
[Message Edited]