Trade/starbase idea.

I was just thinking about starbases and trade routes.

Lets say you make 3 freighters on a planet, you send them of due north, 5 sectors to your neighbor. Now lets say you build a starbase in each of those 5 sectors in between and load them up with all the available economic bonuses. All those bonuses stack, yes?

Now that I think about it more, just build those starbases in your most populous sector, then all trade from everywhere would get these bonuses...

Just thinking...

idle

~SDC~
273 views 4 replies
Reply #1 Top
yeah but they only get the bonus while the little trade ship is in the sector with the starbase.

But I often send all my traderoutes out from a single system then I load that sector up with bases so that all my traderoutes benefit from the same set of bases.

~SDC~
Reply #2 Top

yeah but they only get the bonus while the little trade ship is in the sector with the starbase.
End of quote


So then a better idea would be to load those 5 starbases in every sector with military bonuses to 'protect your freighters enroute... yeah?

idle

~SDC~
Reply #3 Top
Heh ... build a bunch of Trading Terror Stars ... then restart all your routes so you get all 10 trading ships in one bunch, escorted by a dozen TTS ... now we are talking real MONEY!

(Of course, once you can do this, the game is already won ... but there are lots of silly ways to spend the last few hours of a game..)

Bw, trading ships do take advantage of any speed boosts ... so having speed bases at the start of the trade route and trading bases at the end of it is very efficient.


~SDC~
Reply #4 Top
Have we heard that trade SBs only increase the value of the trade while the mini-freighter is in the same sector from an official source? I ask because that is *NOT* my experience. I've done exactly this, fulling a quarter of a sector with starbases with full trade bonuses, and every trade route, even the brand new ones, were bringing in at least 100BC a turn, regardless of where the mini-freighter was.