+50% military = +0% military ?
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Stardock Forums
Noticed a strange thing. I don't know whether it is a bug or a feature, but I can't see how it could be a latter one.
I chose +50% military ability for 6 points. Then I start a game, and look for the shields in the planet view => they are all the same! Using the economic sliders 1/3 each yields as many military and social prod. units - shouldn't it be +50% in the military shields? In the planet view it reads 3 + 0, no bonus shields! Putting the economic sliders to 100% mil. yields total as many mil. shields as did previously mil, soc and rec combined. Where's my bonus?
I repeat the experiment by choosing +50% social production, and it didn't seem to have any effect on anything either.
Now it is either (a) I haven't got the idea behind those bonuses or (b) GalCiv is a bowl of spaghetti.
I chose +50% military ability for 6 points. Then I start a game, and look for the shields in the planet view => they are all the same! Using the economic sliders 1/3 each yields as many military and social prod. units - shouldn't it be +50% in the military shields? In the planet view it reads 3 + 0, no bonus shields! Putting the economic sliders to 100% mil. yields total as many mil. shields as did previously mil, soc and rec combined. Where's my bonus?
I repeat the experiment by choosing +50% social production, and it didn't seem to have any effect on anything either.
Now it is either (a) I haven't got the idea behind those bonuses or (b) GalCiv is a bowl of spaghetti.