Odd thing about mil. and soc. building queues.....
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Did anyone notice that you can switch military items from your building queue without losing previous production, while this does not work for your social queues.
I mean: if you are building a battleship and after 15 turns, you change that to a colonizer...your colonizer is almost half done already. On the other hand: if you are building eyes of the universe, and change it to manufacturing capital after a few turns, you have to start production all over.
Is this a bug, or is there some kind of logic for this???
I mean: if you are building a battleship and after 15 turns, you change that to a colonizer...your colonizer is almost half done already. On the other hand: if you are building eyes of the universe, and change it to manufacturing capital after a few turns, you have to start production all over.
Is this a bug, or is there some kind of logic for this???