Good/Evil issues in Medium or smaler galaxies.

So when you colonize planets, you occassionally get
a random event - and you must choose between beeing GOOD, NEUTRAL or EVIL.

This is a cool idea but I have to question wheter or not this really works in galaxies smaller than "large"

The humas start out as neutral (50 points)
In all my games played at medium sized galaxy, I have noted that I always seem to get +1 point when choosing
good, zero points when choosing neutral and -10 points
when choosing evil.

The ovious problem here is that on medium sized galaxy where you maybe do not ha possibilites to colonize more than some 10 planets or so (out of witch maybe 5 hold and event),
it is compleatly impossible to becoing a race of GOOD alignment regardless of what you do.

Maybe I am missing something here. Just curious.

229 views 4 replies
Reply #1 Top
I am testing some games, trying out the possibilities offered by random events. I know it certainly works to become an evel empire, yet have to focus on "good", if you choose the "neutral"decisions you stay neutral.
Reply #2 Top
Yeah, I've thought about this too... seems like you should get a few more of teh purely out of the blue random ones the more "neutral" you are and they should taper off as you approach pure good or demonic.

~SDC~
Reply #3 Top
I've had no difficulty going good or evil in Medium galaxy sizes.

Aside from the 'landing' events, there are other out of the blue random events.

However, if the number of morale choices events are recorded in the Metaverse game data, then Star Dock could look those over and see if on average the first point to go Good/Evil is occurring to late/never in the Medium games. In which case, you scale up for the smaller galaxy sizes. ;)
Reply #4 Top
First of all, I agree this is a problem. However, I think there is a way around it.

I think the degree to which the choice moves you to toward Good or Evil is related to the size of the penalty (for Good) or bonus (for Evil) associated with the choice. It seems that most choices tend to have a large bonus for the Evil choice, but a minor penalty for the Good choice, so you tend to have to make a lot of good choices before you get to Good (70%), but only a few evil choices before you get to Evil. So I think it is true that it is difficult to become good on a small map.

However, there are a few choices that do offer big penalties for the good choice, and if you run upon a couple of those you can get to Good quickly. One strategy (cheat) is to save just before you colonize a planet. If that planet offers a choice, then I've found that you can restore, colonize, and it will keep offering different choices until you get a choice that offers a big penalty for the good choice. I believe you can get to Good on even a small map using this cheat/strategy.

~SDC~