My first mod, Invasion tactic.

Alright as an expirimental mod I decided to try an invasion tactic I havent tried it out yet but it seems ok. Tell me what you think...

//------------------------------------------------------------------------
INVTACTIC Poison Supplies
//------------------------------------------------------------------------

DisplayName "Poison Supplies"
Description "A week before we go we will send in a small team who will promptly poison as much of the enemies supplies as possible severely weakening the enemy. Unfortunately this will affect us if we succeed in taking over since the certain resorces would be toxic. :("
Tech_Requirement "Tactics_Gas"
Image "Event_spy"
Cost 1500
LuckFactor 20

PreRequirement 0
PreReqValue 0

BonusType 1
BonusValueMin 100
BonusValueMax 200

PlanetQualityPenaltyMin 8
PlanetQualityPenaltyMax 40

InfluencePenaltyMin 0
InfluencePenaltyMax 0

ImprovementPenaltyMin 60
ImprovementPenaltyMax 150

ENDINVTACTIC

I dont know if it will work or not. Feel free to point out any errors (besides the whole thing of course).
2,155 views 5 replies
Reply #1 Top
Interesting.

Have you tried it out in your game?

~SDC~
Reply #2 Top
no, im working on a anomaly right now (making my own picture it gonna take some time) I was just seeing maybe if all the variables are set up correctly
Reply #3 Top
weird I just tried it and I keep getting kicked out of the game. It getting annoying. It still doesnt work after I reinstalled. :) I wonder if its maybe something I 'changed'. :(
Reply #4 Top
You posted in my thread "Seven new invasion tactics..." that you couldn't get this one to work. Here is my thoughts:

1) You are pointing to a graphics file that is larger than 100x50 in size. This may be doing it.

2) You are telling it to destroy 150% (maximum) of the improvements. It may be freaking out trying to figure out how to destroy that many.

M