11 new invasion strategies to be sent to the library soon
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OK folks, I have created 11 new invasion tactics total, along with pictures (not very good but...) and an excel file that tabulates the stats for each of them. Until the library accepts submissions again (whenever that will be) I will post the highlights here.
I am most interested in how balanced these are. I tried to keep them real, in a gameplay sense, but for some I really fudged from my original vision:
Invasion Type
Decapitation Strike (no tech requirement)
The Little War (no tech requirement)
Vertical Envelopment (no tech requirement)
Orbital Sunshield (no tech requirement)
Psi Twist (Brain Wave Mapping - 2 techs in)
Seiche Pulse (Gravity Mastering - 3 techs in)
Franchise Recruitment (Interstellar Marketing - 6 techs in)
Orbital Mind Control Lasers (Interspecies Philosophy - 6 techs in)
Xenomorphic Invasion (Bioweapons - 8 techs in [new tech])
Ice-6 Transformation (Morphing - 15 techs in)
Singularity Birth (Star Creation - 18 techs in)
The following are improvements to your advantage:
Decapitation Strike
The Little War
Vertical Envelopment
Orbital Sunshield
The following decrease the enemy's advantage:
Decapitation Strike
Psi Twist
Seiche Pulse
Xenomorphic Invasion
Ice-6 Transformation
Singularity Birth
The following cause the enemy to defect to you:
Decapitation Strike
Franchise Recruitment
Orbital Mind Control Lasers
The amounts of change range from tiny (The Little War, Decapitation Strike...) to huge (Singularity Birth can conceivably eliminate almost all of the enemy's advantage.)
M
I am most interested in how balanced these are. I tried to keep them real, in a gameplay sense, but for some I really fudged from my original vision:
Invasion Type
Decapitation Strike (no tech requirement)
The Little War (no tech requirement)
Vertical Envelopment (no tech requirement)
Orbital Sunshield (no tech requirement)
Psi Twist (Brain Wave Mapping - 2 techs in)
Seiche Pulse (Gravity Mastering - 3 techs in)
Franchise Recruitment (Interstellar Marketing - 6 techs in)
Orbital Mind Control Lasers (Interspecies Philosophy - 6 techs in)
Xenomorphic Invasion (Bioweapons - 8 techs in [new tech])
Ice-6 Transformation (Morphing - 15 techs in)
Singularity Birth (Star Creation - 18 techs in)
The following are improvements to your advantage:
Decapitation Strike
The Little War
Vertical Envelopment
Orbital Sunshield
The following decrease the enemy's advantage:
Decapitation Strike
Psi Twist
Seiche Pulse
Xenomorphic Invasion
Ice-6 Transformation
Singularity Birth
The following cause the enemy to defect to you:
Decapitation Strike
Franchise Recruitment
Orbital Mind Control Lasers
The amounts of change range from tiny (The Little War, Decapitation Strike...) to huge (Singularity Birth can conceivably eliminate almost all of the enemy's advantage.)
M