Dearmad Dearmad

1.03 BUG THREAD:

1.03 BUG THREAD:

New political parties do not show up their shaded colors in the domestic screen. (I'm playing industrialists- white, and only BLACK shows up).

~SDC~
4,128 views 112 replies
Reply #101 Top
No research bonus events work regardless of the event. There are three different events I have in my modded version of GalCiv that give +research bonus upon colonization triggering that random event, and none of them work. So the problem isn't in the events it's somewhere deeper.
Reply #102 Top
I just submitted a game to the metaverse and got a 0 score (that's not what it said in the game) and the difficulty on my history says "Anomalous."

Specific info: I finished the game and tried to submit by my cable modem was down, so I rebooted the modem, loaded up the autosave and clicked turn a few more times (I won by culture conquest). I don't know if that has anything to do with anything, but can I at least get that "0" taken off my history, and if possible submit the correct score?

2 other bugs I noticed while playing that game (my first on 1.03). I conquered a system with 2 planets from the Drengin with about 300M troops remaining. After that it showed the population of the planets at INSANE_BIGNUM (about 27343520B people). After the next turn they both dropped to 100,000 million people, but needless to say I had morale problems. I just created a colony ship for 180000 and disbanded it, making me the guilty of the most horrible genocide in the history of the galaxy (and they said my civ was good).

The second bug was when I stole "The Dark Side" tech from the drengin when I took over a planet. I'm not sure if good civs are supposed to be able to steal evil techs, but the bug lies in the description of the wonder that could be built.

"By converting the refuse of society into raw energy we can gain a 25 46776744mprovement to our overall economy."

Which reminds me of my old swim coach who said "there's no 46776744 in team!"

Thanks,
Redshift
Reply #103 Top
Redshift, did you start that game fresh with 1.03 or was it a saved game from 1.02? And are you running any mods? How big a galaxy was it, and were you milking it for a high score? The reason I ask is that back in 1.02 when I tried to milk a gigantic for a huge score it resulted in some corruption of the game data, one of the symptoms of that corruption was that when I tried to submit the game it had the right overall difficulty (Normal) but thought the AIs were all at Fool, a combination that isn't possible.

If it's not a previous version saved game, and you aren't running any mods, then it sounds like you might have some corrupted game data. :notsure:

When you conquered that planet, did you use one of the special invasion methods? There was one, can't remember which, which had a bug that did what you described.
Reply #104 Top
Common strategy: getting lots of money from the AI (major and minor civs). Now we know that the AI can make financial deals that wreck their economy (like about half current balence x 20 turns, regardless of economy size). Does that cease all their constuction like it would for a Terran? Seems to me like it does... I had a couple of minors I wanted to handicap, so I wrecked their economy repeatably. Sure enough, by the time I was ready to invade, their fleet hadn't changed since I started wrecking them (like 100 turns before). Would this work on a major alien race? Again, seems to me it did.

I reckon this is an AI bug, with significant impact of player strategy, since lots of people are using "sell em things" strategies. I suspect an error in the AI logic here (although I do think it has improved for some situations in the last release or two). Sometimes being low tech but building ships is better than owning lots of tech they really didn't need...

(Playing Crippling/Gigantic)

~SDC~
Reply #105 Top
Vorlin,
I started the game on 1.03, I finished my previous game on 1.02 before I upgraded.

It was huge galaxy, tight clusters, challenging. As for milking, I turned off culture victory but went for culture anyway (after taking out the drengin with good, old fashioned violence) and so won by conquest when the last planet defected to me. I guess that's fairly milkesh, but I don't see why it isn't legal. In the game it said my score being submitted was near 6000.

I used mini soldiers and information warfare in that game (pretty much the only 2 I use) but I don't remember which one I used on the planets that showed that bug.

Thanks,
Redshift

Oh, and I'm not using any modifications other than the bonus pack from SDC.
Reply #106 Top
Follow up to previous message:

I loaded up the same game again and re-submitted my score, and this time it seems to have worked. Don't know what failed the first time. (Damned intermittent bugs - those are the hardest kind of bugs to try to find and fix)

Thanks again,
Redshift

Reply #107 Top
I just ran into the invisible ship problem. I can no longer see Combat Transports, Transports, Starfighters and Frigates in my game. Makes it pretty hard to invade when I can't see my ships. I never ran into this bug in any previous version.
Reply #108 Top
Redshift, the info warfare is the one that causes the bizarre population values, I remember it now from other's posts.

I didn't mean to imply that milking it was wrong or should be rejected, but more that doing so might make some in-game values so high as to cause internal game corruption that might cause the Metaverse to believe your game was hacked. But what you described wouldn't be milking it, by that term I was thinking more along the lines of hitting 'next turn' a thousand times until all your planets maxxed their population out. But apparently you got it submitted so all's well that ends well. :)
Reply #109 Top
When you get the invis ship bug, does saving, exitting the game, and then restarting/reloading fix it, or is it still there?
Reply #110 Top
Still there - I have had several reboots and new games etc and still have it too.

~SDC~
Reply #111 Top
After installing the 1.03-stand-alone patch my game crashes very often (it returns to windows without any message). This happens with a certain saved game too: each time I load it, the game crashes. Shall I mail anyone (especially an employee of stardock) my saved game and my computer configuration?
Reply #112 Top
Philipp:

yes. e-mail me [email protected]. If you started the save game before updating to 1.03, it is probably incompatible. Also, if you have SmartException installed (it's available from Stardock central under the free stuff tab) I would also like that report. The file would be called Galciv.exe.cra.

Running dxdiag and saving the report for me may be useful also; some people are having incompatibilities with the new mp3 code in 1.03