Dump to Desktop after finishing Drone Research

I don't know what else to say -- here is the exception report.

Stardock SmartException Logging Information 04/07/02 03:32:06
-------------------------------------------------------
Versions:
Microsoft Windows 98
Internet Explorer 6.0.2600.0000

Video Card : Matrox Millennium G200 AGP
Crash Information:
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004EA8BB 01:000E98BB C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE

Processor Registers (x86):
EAX:00000000
EBX:8382BFD8
ECX:00000000
EDX:7EFEFEFF
ESI:8372C344
EDI:0296FE7D
CS:EIP:0177:004EA8BB
SS:ESP:017F:00A6F27C EBP:00A6F434
DS:017F ES:017F FS:3E47 GS:0000
Flags:00210246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004EA8BB 00A6F434 0001:000E98BB C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0043A946 00A6F4A0 0001:00039946 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0043ABBB 00A6F530 0001:00039BBB C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0043AC47 00A6F598 0001:00039C47 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0047DF9C 00A6F614 0001:0007CF9C C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0047DF9C 00A6F690 0001:0007CF9C C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00494B8C 00A6F6F8 0001:00093B8C C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0049496E 00A6F760 0001:0009396E C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00439C74 00A6F918 0001:00038C74 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00419988 00A6F994 0001:00018988 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
004197DE 00A6F9FC 0001:000187DE C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00492A5D 00A6FA64 0001:00091A5D C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00492C91 00A6FACC 0001:00091C91 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0048E9B0 00A6FB44 0001:0008D9B0 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
004B2274 00A6FBC4 0001:000B1274 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
BAABD70D 00A6FBF0 0001:0001C70D C:\WINDOWS\SYSTEM\DDRAW.DLL
BFF7363B 00A6FC10 0001:0000263B C:\WINDOWS\SYSTEM\KERNEL32.DLL
BFF942E7 00A6FC24 0002:0001B2E7 C:\WINDOWS\SYSTEM\KERNEL32.DLL

Debug information for each Stardock app follows ....

Debug.err info follows
Timestamp: 4-7-2002 8:32:6
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 1234dc
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 ArialGreenB10 ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12
Debug Message: Added fonts: ArialGreenB12 ArialRedB12 Arial13B Arial16B2 Arial10
Debug Message: Added fonts: Arial12 Arial12B Arial14 Arial14B Arial16
Debug Message: Added fonts: Arial16B Arial18 Arial18B GaraWGold11B GaraBW14B
Debug Message: Added fonts: GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
**** Script Error **** : Data\Original GCTech.TECH (L:699 C:46) - Unable to find string tech stat named Abilities
**** Script Error **** : Data\Original GCTech.TECH (L:849 C:45) - Unable to find string tech stat named Abilities
**** Script Error **** : Data\Original GCTech.TECH (L:874 C:41) - Unable to find string tech stat named Abilities
Debug Message: No data definition files at path Data\*.EVENT
Debug Message: Possible error: number of fields for GNNLB is not exact. Remainder: 25 pixels
Debug Message: Possible error: number of fields for TradeOfferList is not exact. Remainder: 8 pixels
Debug Message: Possible error: number of fields for TradeOfferList is not exact. Remainder: 8 pixels
Debug Message: Possible error: number of fields for PList is not exact. Remainder: 10 pixels
Debug Message: Possible error: number of fields for ShipList is not exact. Remainder: 8 pixels
Debug Message: Possible error: number of fields for EventLB is not exact. Remainder: 43 pixels
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Altarian (2): Researching: Instant Communication
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Destroying ship USS Colony Ship 3968. Orbiting: 0
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Displaying News Event.
Debug Message: Destroying ship USS Colony Ship 1106. Orbiting: 1
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Destroying ship USS Colony Ship 2090. Orbiting: 0
Debug Message: Destroying ship USS Colony Ship 6625. Orbiting: 0
Debug Message: Displaying News Event.
Debug Message: Arcean (3): Researching: Alliances
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: No AutoSave files in current directory.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Destroying ship USS Colony Ship 1403. Orbiting: 0
Debug Message: Destroying ship USS Colony Ship 6468. Orbiting: 0
Debug Message: Torian (4): Researching: Nano Electronics
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
Debug Message: Displaying News Event.
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99 views 4 replies
Reply #2 Top
Frank,

Had you replaced file GCTech.TECH with the one I sent you before this happened?

Cheers,
Jack
Reply #4 Top
Frank,

I am putting this hee instead of in a note because I think there may be many who have not yet noticed this.

CalCiv appears to gather up definition files based on file extention. That is, the research project definitions are in file extension .TECH,
Ship definitions are in files with extension .SHIP, anomolies aer in files with extension .ANOMOLY, social improvements in files with
extension .IMP.

So, if in preserving the file GCTech.TECH the file NAME was changed but not the file EXTENSION, then Galciv might be picking up both files.
If so, I don't know which definition it might be using, but I would suggest changing the EXTENSION of the old GCTech.TECH to something
other than .TECH.

If this turns out not to be your problem then we must wait for the Stardock people to look at it.

Cheers,
Jack